Modern Horizons 3 Singles
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Dog Umbra
Flash Enchant creature As long as another player controls enchanted creature, it can't attack or block. Otherwise, this Aura has umbra armor. (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)- $1.00
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Ajani Fells the Godsire
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile target creature an opponent controls with power 3 or greater. II — Create a 2/1 white Cat Warrior creature token, then put a vigilance counter...- $1.00
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Warped Tusker
Reach When you cast or cycle Warped Tusker, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add {C}." Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)- $1.00
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Ulamog, the Defiler
When you cast this spell, target opponent exiles the top half of their library, rounded up. Ward—Sacrifice two permanents. Ulamog enters with a number of +1/+1 counters on it equal to the greatest mana value among cards in exile. Ulamog has annihilator X, where...- from $25.00
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Echoes of Eternity
If a triggered ability of a colorless spell you control or another colorless permanent you control triggers, that ability triggers an additional time. Whenever you cast a colorless spell, copy it. You may choose new targets for the copy. (A copy of a permanent...- from $4.00
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Breaker of Creation
When you cast this spell, you gain 1 life for each colorless permanent you control. Hexproof from each color Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)- from $1.00
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Yavimaya Coast
{T}: Add {C}.{T}: Add {G} or {U}. This land deals 1 damage to you.As magnigoth trees expanded across the sea into Almaaz and New Argive, it became clear Yavimaya's borders were never confined by its coastline.- $1.00
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Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.- $28.00
- $28.00
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Vesuva
You may have this land enter tapped as a copy of any land on the battlefield.It is everywhere you've ever been.- $7.00
- $7.00
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Urza's Tower
{T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.Urza studied the creations of the Thran not simply to learn from them, but to surpass them.- $1.00
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Urza's Power Plant
{T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.Urza threw himself into his research, pushing the boundaries of both possibility and morality.- $3.00
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Urza's Mine
{T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead.In his hunger for power and knowledge, Urza dug deep into Dominaria's ancient past.- $2.00
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Temple of Mystery
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.){T}: Add {G} or {U}.- $1.00
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Simic Growth Chamber
This land enters tapped.When this land enters, return a land you control to its owner's hand.{T}: Add {G}{U}.- $1.00
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Lumbering Falls
This land enters tapped.{T}: Add {G} or {U}.{2}{G}{U}: This land becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.- $1.00
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Lair of the Hydra
If you control two or more other lands, this land enters tapped.{T}: Add {G}.{X}{G}: Until end of turn, this land becomes an X/X green Hydra creature. It's still a land. X can't be 0.- $1.00
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Glimmerpost
When this land enters, you gain 1 life for each Locus on the battlefield.{T}: Add {C}.What once spied upon Mirrodin from above now waits below for another to assume control.- $1.00
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Flooded Grove
{T}: Add {C}.{G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}.At full moon, the river seeps over its banks and crawls through the woods like a blanket of serpents.- $1.00
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Dreamroot Cascade
This land enters tapped unless you control two or more other lands.{T}: Add {G} or {U}.Soothing whispers invite travelers to step closer, closer, closer . . . until they vanish soundlessly beneath the surface.- $2.00
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Command Tower
{T}: Add one mana of any color in your commander's color identity.When defeat is near and guidance is scarce, all eyes look in one direction.- $1.00
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Cloudpost
This land enters tapped.{T}: Add {C} for each Locus on the battlefield."He watches from above. He watches from below. He watches from within." —Inscription on Tel-Jilad, the Tree of Tales- $1.00
- $1.00
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Basilisk Gate
{T}: Add {C}. {2}, {T}: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.- $1.00
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Seer's Sundial
Landfall — Whenever a land you control enters, you may pay {2}. If you do, draw a card.- $1.00
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Oblivion Stone
{4}, {T}: Put a fate counter on target permanent. {5}, {T}, Sacrifice this artifact: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.- $1.00
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Mystic Forge
You may look at the top card of your library any time. You may cast artifact spells and colorless spells from the top of your library. {T}, Pay 1 life: Exile the top card of your library.- $8.00
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Expedition Map
{2}, {T}, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.- $4.00
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Nissa, Steward of Elements
'+2: Scry 2. 0: Look at the top card of your library. If it's a land card or a creature card with mana value less than or equal to the number of loyalty counters on Nissa, you may put that card onto the battlefield....- $2.00
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Hydroid Krasis
When you cast this spell, you gain half X life and draw half X cards. Round down each time. Flying, trample This creature enters with X +1/+1 counters on it.- $1.00
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Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.- $2.00
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Find // Finality
Find Sorcery Return up to two target creature cards from your graveyard to your hand. Finality Sorcery You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.- $1.00
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