Modern Horizons Singles
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Echo of Eons
Each player shuffles their hand and graveyard into their library, then draws seven cards. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)- from $23.00
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Cunning Evasion
Whenever a creature you control becomes blocked, you may return it to its owner's hand.- from $1.00
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Choking Tethers
Tap up to four target creatures. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle this card, you may tap target creature.- $1.00
- $1.00
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Chillerpillar
{4}{S}{S}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous. {S} can be paid with one mana from a snow source.) As long as this creature is monstrous, it has flying.- $1.00
- $1.00
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Blizzard Strix
Flash Flying When this creature enters, if you control another snow permanent, exile target permanent other than this creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.- from $1.00
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Bazaar Trademage
Flying When this creature enters, draw two cards, then discard three cards.- $1.00
- $1.00
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Archmage's Charm
Choose one — • Counter target spell. • Target player draws two cards. • Gain control of target nonland permanent with mana value 1 or less.- from $4.00
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Zhalfirin Decoy
{T}: Tap target creature. Activate only if you had a creature enter the battlefield under your control this turn.- $1.00
- $1.00
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Wing Shards
Target player sacrifices an attacking creature of their choice. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)- $1.00
- $1.00
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Winds of Abandon
Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle. Overload {4}{W}{W} (You may cast this spell for its overload cost....- from $10.00
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Wall of One Thousand Cuts
Defender, flying {W}: This creature can attack this turn as though it didn't have defender.- $1.00
- $1.00
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Vesperlark
Flying When this creature leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield. Evoke {1}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)- from $1.00
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Valiant Changeling
This spell costs {1} less to cast for each creature type among creatures you control. This effect can't reduce the amount of mana this spell costs by more than {5}. Changeling (This card is every creature type.) Double strike- from $1.00
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Trustworthy Scout
{1}{W}, Exile this card from your graveyard: Search your library for a card named Trustworthy Scout, reveal it, put it into your hand, then shuffle.- $1.00
- $1.00
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Stirring Address
Target creature you control gets +2/+2 until end of turn. Overload {5}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")- $1.00
- $1.00
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Splicer's Skill
Create a 3/3 colorless Phyrexian Golem artifact creature token. Splice onto instant or sorcery {3}{W} (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to...- from $1.00
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Soul-Strike Technique
Enchant creature Enchanted creature gets +1/+1 and has vigilance. When enchanted creature dies, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a...- $1.00
- $1.00
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Sisay, Weatherlight Captain
Sisay gets +1/+1 for each color among other legendary permanents you control. {W}{U}{B}{R}{G}: Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle.- from $4.00
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Shelter
Target creature you control gains protection from the color of your choice until end of turn. Draw a card.- $1.00
- $1.00
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Settle Beyond Reality
Choose one or both — • Exile target creature you don't control. • Exile target creature you control, then return it to the battlefield under its owner's control.- $1.00
- $1.00
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Serra the Benevolent
+2: Creatures you control with flying get +1/+1 until end of turn. −3: Create a 4/4 white Angel creature token with flying and vigilance. −6: You get an emblem with "If you control a creature, damage that would reduce your life total to less...- from $8.00
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Rhox Veteran
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Whenever this creature attacks, tap target creature an opponent controls.- from $1.00
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Reprobation
Enchant creature Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.)- from $1.00
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Recruit the Worthy
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 white Soldier creature token.- from $1.00
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Ranger-Captain of Eos
When this creature enters, you may search your library for a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle. Sacrifice this creature: Your opponents can't cast noncreature spells this turn.- from $56.00
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On Thin Ice
Enchant snow land you control When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield.- from $1.00
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Martyr's Soul
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When this creature enters, if you control no tapped lands, put two +1/+1 counters on it.- from $1.00
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Knight of Old Benalia
Suspend 5—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying...- $1.00
- $1.00
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