Murders at Karlov Manor Commander Singles
-
Ransom Note
When this artifact enters, surveil 1. {2}, Sacrifice this artifact: Choose one — • Cloak the top card of your library. • Goad target creature. • Draw a card.- $1.00
- $1.00
- Unit price
- per
-
Ransom Note
When this artifact enters, surveil 1. {2}, Sacrifice this artifact: Choose one — • Cloak the top card of your library. • Goad target creature. • Draw a card.- $1.00
- $1.00
- Unit price
- per
-
Take the Bait
Cast this spell only during combat on an opponent's turn. Prevent all combat damage that would be dealt to you and planeswalkers you control this turn. Untap all attacking creatures and goad them. After this phase, there is an additional combat phase.- $10.00
- $10.00
- Unit price
- per
-
Knowledge Is Power
Creatures you control get +X/+X, where X is the number of cards you've drawn this turn.- $2.00
- $2.00
- Unit price
- per
-
Counterpoint
Counter target spell. You may cast a creature, instant, sorcery, or planeswalker spell from your graveyard with mana value less than or equal to that spell's mana value without paying its mana cost.- $2.00
- $2.00
- Unit price
- per
-
On the Trail
Whenever you draw your second card each turn, you may put a land card from your hand onto the battlefield tapped.- $8.00
- $8.00
- Unit price
- per
-
Innocuous Researcher
Parley — Whenever this creature attacks, each player reveals the top card of their library. For each nonland card revealed this way, you investigate. Then each player draws a card. At the beginning of your end step, you may untap all lands you control....- $1.00
- $1.00
- Unit price
- per
-
Tesak, Judith's Hellhound
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Other Dogs you control have unleash. Creatures you control with counters on them have haste. Whenever Tesak attacks,...- $1.00
- $1.00
- Unit price
- per
-
Showstopping Surprise
Choose target creature you control. Turn it face up if it's face down. Then it deals damage equal to its power to each other creature.- $1.00
- $1.00
- Unit price
- per
-
Prisoner's Dilemma
Each opponent secretly chooses silence or snitch, then the choices are revealed. If each opponent chose silence, Prisoner's Dilemma deals 4 damage to each of them. If each opponent chose snitch, Prisoner's Dilemma deals 8 damage to each of them. Otherwise, Prisoner's Dilemma deals...- $8.00
- $8.00
- Unit price
- per
-
Mob Verdict
Secret council — Each player secretly votes for another player, then those votes are revealed. For each vote an opponent received, Mob Verdict deals 2 damage to that player and each creature that player controls. For each vote you received, draw a card.- $2.00
- $2.00
- Unit price
- per
-
Hot Pursuit
When this enchantment enters, suspect target creature an opponent controls. As long as this enchantment remains on the battlefield, that creature is also goaded. At the beginning of combat on your turn, if two or more players have lost the game, gain control of...- $1.00
- $1.00
- Unit price
- per
-
Havoc Eater
Flying When this creature enters, for each opponent, goad up to one target creature that opponent controls. Put X +1/+1 counters on this creature, where X is the total power of creatures goaded this way.- $2.00
- $2.00
- Unit price
- per
-
Boltbender
Disguise {1}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this creature is turned face up, you may choose new targets for any number of...- $1.00
- $1.00
- Unit price
- per
-
Unshakable Tail
When this creature enters and at the beginning of your upkeep, surveil 1. Whenever one or more creature cards are put into your graveyard from your library, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") {2},...- $1.00
- $1.00
- Unit price
- per
-
Foreboding Steamboat
When this Vehicle enters, each player chooses two nontoken, non-Vehicle creatures they control. Exile them until this Vehicle leaves the battlefield. Whenever this Vehicle attacks, put a card exiled with it into its owner's graveyard. If you do, investigate. Crew 2- $1.00
- $1.00
- Unit price
- per
-
Eye of Duskmantle
Flying, lifelink You may play lands and cast spells from among cards in your graveyard you've surveilled this turn. If you cast a spell this way, you pay life equal to its mana value rather than paying its mana cost.- $1.00
- $1.00
- Unit price
- per
-
Charnel Serenade
Surveil 3, then return a creature card from your graveyard to the battlefield with a finality counter on it. Exile Charnel Serenade with three time counters on it. Suspend 3—{2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile...- $1.00
- $1.00
- Unit price
- per
-
Watcher of Hours
Flying, ward {3} Whenever you remove a time counter from this card while it's exiled, surveil 1. Suspend 6—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with six time counters on it. At the beginning of...- $1.00
- $1.00
- Unit price
- per
-
Tangletrove Kelp
Ward {2} At the beginning of each combat, other Clues you control become 6/6 Plant creatures in addition to their other types until end of turn. {2}, Sacrifice this creature: Draw a card.- $2.00
- $2.00
- Unit price
- per
-
Follow the Bodies
Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard from the battlefield this turn.) Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")- $1.00
- $1.00
- Unit price
- per
-
Final-Word Phantom
Flash Flying During each opponent's end step, you may cast spells as though they had flash.- $3.00
- $3.00
- Unit price
- per
-
Detective of the Month
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Detectives you control can't be blocked. Whenever you draw your second card each turn, create a 2/2...- $2.00
- $2.00
- Unit price
- per
-
Copy Catchers
Flying Whenever you surveil, you may pay {1}{U}. If you do, create a token that's a copy of this creature.- $1.00
- $1.00
- Unit price
- per
-
Case of the Shifting Visage
At the beginning of your upkeep, surveil 1. To solve — There are fifteen or more cards in your graveyard. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you cast a nonlegendary creature spell, copy that spell. (The copy...- $1.00
- $1.00
- Unit price
- per
-
Veiled Ascension
When this enchantment enters, put a flying counter on each face-down creature you control. Face-down creatures you control enter with a flying counter on them. At the beginning of your upkeep, you may cloak the top card of your library.- $1.00
- $1.00
- Unit price
- per
-
Unexplained Absence
For each player, exile up to one target nonland permanent that player controls. For each permanent exiled this way, its controller cloaks the top card of their library. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with...- $2.00
- $2.00
- Unit price
- per
-
True Identity
Whenever this enchantment or another permanent you control is turned face up, scry 1, then draw a card. This ability triggers only once each turn. Disguise {W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn...- $1.00
- $1.00
- Unit price
- per
-
Trouble in Pairs
If an opponent would begin an extra turn, that player skips that turn instead. Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.- $43.00
- $43.00
- Unit price
- per
-
Serene Sleuth
When this creature enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") At the beginning of combat on your turn, investigate for each goaded creature you control. Then each creature you control is no longer goaded.- $1.00
- $1.00
- Unit price
- per

