New MTG Singles Stock Added in the Last 7 Days
Shop our latest restocked cards from the last 7 days, featuring MTG staples, rare foils, and high-demand Commander upgrades.
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W'Kabi, Shield of the Nation (Extended Art)
Vigilance Whenever you attack with your commander, if you control an artifact with mana value 4 or greater, create a 4/4 green Rhino creature token with trample.- $3.00
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Vision, Spectral Synthezoid
Flying Once during each of your turns, you may cast a noncreature or Robot spell from your hand without paying its mana cost.- from $3.00
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Titania, Proud Pummeler (Extended Art)
First strike Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other creatures you control have melee.- $3.00
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Ultron, Unlimited (Extended Art)
Flying Whenever Ultron attacks, he connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) Whenever a creature you control connives, you may pay {1}. If you do, create a 2/2 colorless Robot...- $3.00
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Typhoid Mary, Fractured (Extended Art)
Whenever Typhoid Mary attacks, choose one at random. If you discarded a card this turn, you choose one instead. • Mary — Create a Treasure token. • Typhoid Mary — Draw a card. • Bloody Mary — Each opponent loses 2 life and you...- $3.00
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Tri-Sentinel, Act of Vengeance (Extended Art)
Flying, menace, trample When Tri-Sentinel enters, for each opponent, Tri-Sentinel deals 3 damage to up to one target creature that player controls. Unearth {7} ({7}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the...- $3.00
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Unstable Molecule Suit (Extended Art)
Equipped creature gets +2/+2 and has indestructible. Equip commander {2} Equip {4}- $3.00
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The Spear of Bashenga (Extended Art)
When The Spear of Bashenga enters, if there is no monarch, you become the monarch. Equipped creature gets +2/+2 and has vigilance. Whenever equipped creature attacks the monarch, destroy target tapped nonland permanent that player controls. Equip {2}- $3.00
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Scourglass [Orbital Vibranium Bomb] (Extended Art)
{T}, Sacrifice this artifact: Destroy all permanents except for artifacts and lands. Activate only during your upkeep.- $3.00
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Mister Immortal
{2}{G}: Return this card from your graveyard or from exile to the battlefield tapped.- from $3.00
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Fight for the Throne (Extended Art)
Put a +1/+1 counter on target creature you control. Then it fights target creature an opponent controls. When the creature an opponent controls dies this turn, if you control your commander, you become the monarch.- $3.00
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Doctor Doom, King of Latveria (Borderless)
Whenever you discard one or more land cards, each opponent loses 2 life. At the beginning of combat on your turn, target Villain you control gains menace until end of turn. It connives. (Draw a card, then discard a card. If you discarded a...- from $3.00
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Divine Visitation (Extended Art)
If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.- $3.00
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Cosmic Crucible (Extended Art)
At the beginning of your first main phase, add four mana in any combination of colors. Whenever you cast a noncreature spell, you may copy it. You may choose new targets for the copy. Do this only once each turn. (A copy of a...- $3.00
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Abomination, Irradiated Brute (Borderless - Scene)
Trample Whenever a Gamma or Villain you control deals combat damage to a player, put that many +1/+1 counters on Abomination.- $3.00
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Chaos Warp (Source Material - Borderless)
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.- from $3.00
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Deadly Dispute (Source Material - Borderless)
As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")- from $3.00
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Beatrix, Loyal General
Vigilance (Attacking doesn't cause this creature to tap.) At the beginning of combat on your turn, you may attach any number of Equipment you control to target creature you control.- $3.00
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Dictate of Karametra
Flash Whenever a player taps a land for mana, that player adds one mana of any type that land produced.- from $3.00
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Dragonskull Summit
This land enters tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.- from $3.00
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Hunted Troll
When this creature enters, target opponent creates four 1/1 blue Faerie creature tokens with flying. {G}: Regenerate this creature.- $3.00
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Silverquill, the Disputant
Flying, vigilance Each instant and sorcery spell you cast has casualty 1. (As you cast that spell, you may sacrifice a creature with power 1 or greater. When you do, copy the spell and you may choose new targets for the copy.)- from $3.00
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Pariah (Showcase)
Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead.- $3.00
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Sandstorm Salvager
When this creature enters, create a 3/3 colorless Golem artifact creature token. {2}, {T}: Put a +1/+1 counter on each creature token you control. They gain trample until end of turn.- from $3.00
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Dragonskull Summit
This land enters tapped unless you control a Swamp or a Mountain.{T}: Add {B} or {R}.- from $3.00
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The Ruinous Wrecking Crew
The Ruinous Wrecking Crew enters with X +1/+1 counters on it. When The Ruinous Wrecking Crew enters, choose up to X — • Discard a card, then draw a card. • Target opponent loses 2 life. • Destroy target token. • Each player sacrifices...- from $2.00
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The Super Hero Civil War
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of up to two target creatures with total mana value 6 or less for as long as this Saga remains on the battlefield. II...- from $2.00
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Super Intelligence
Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player draws a card.- $2.00
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Super-Adaptoid
Super-Adaptoid's power is equal to the number of legendary creatures you control. Whenever Super-Adaptoid enters or attacks, choose another target creature. If that creature has haste and Super-Adaptoid doesn't, put a haste counter on Super-Adaptoid. Do the same for flying, first strike, double strike,...- from $2.00
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