New MTG Singles Stock Added in the Last 7 Days
Shop our latest restocked cards from the last 7 days, featuring MTG staples, rare foils, and high-demand Commander upgrades.
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Citizen V, Helmut Zemo
Lifelink Whenever you gain life, put a +1/+1 counter on each Villain you control.- from $6.00
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Black Widow, Daring Operative
Menace (This creature can't be blocked except by two or more creatures.) When Black Widow enters, mill three cards. (Put the top three cards of your library into your graveyard.) Whenever Black Widow deals combat damage to a player, each opponent loses life equal...- from $6.00
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Unnatural Growth (Source Material - Borderless)
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.- $6.00
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Privileged Position (Source Material - Borderless)
({G/W} can be paid with either {G} or {W}.) Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)- $6.00
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The Super Hero Civil War (Showcase - Panel)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of up to two target creatures with total mana value 6 or less for as long as this Saga remains on the battlefield. II...- from $5.00
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Armor Wars
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You may draw a card for each artifact you control. If you do, each opponent draws a card. II — Artifact spells you cast this turn...- from $5.00
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Astonishing Spider-Man
Reach Whenever Astonishing Spider-Man attacks, you may discard your hand. If you do, draw a card for each card you've discarded this turn.- from $5.00
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Shifting Sliver
Slivers can't be blocked except by Slivers.Once the last few slivers the Riptide Project controlled were dead, there was nothing to keep the island from being completely overrun.- from $5.00
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Worlds Within Worlds
Exile all creatures. Each player may put any number of creature cards from their hand onto the battlefield. Then put all cards exiled this way into their owners' hands. Exile Worlds Within Worlds.- from $4.00
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Wolverine, Fierce Fighter
Haste When Wolverine enters, he fights up to one other target creature. If damage would be dealt to Wolverine, instead that damage is dealt, but all other damage already dealt to him is healed.- from $4.00
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The Ruinous Wrecking Crew (Extended Art)
The Ruinous Wrecking Crew enters with X +1/+1 counters on it. When The Ruinous Wrecking Crew enters, choose up to X — • Discard a card, then draw a card. • Target opponent loses 2 life. • Destroy target token. • Each player sacrifices...- from $4.00
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The Vision
Flying, vigilance Whenever you cast a noncreature spell, choose one that hasn't been chosen this turn — • Solar Beam — The Vision gains double strike until end of turn. • Density Control — The Vision gains indestructible until end of turn. • Technopathy...- from $4.00
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The Sentry, Golden Guardian
Flying, vigilance, indestructible When The Sentry enters, target opponent creates The Void, a legendary 5/5 black Horror Villain creature token with flying, indestructible, and "The Void attacks each combat if able."- from $4.00
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The Kingpin of Crime
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever you attack, you may pay 2 life. If you do, until end of turn, creatures you control with toughness...- from $4.00
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Taskmaster, Mercenary Mimic
Photographic Reflexes — At the beginning of your first main phase, until your next turn, Taskmaster becomes a copy of up to one target creature on the battlefield or creature card in a graveyard, except his name is Taskmaster, Mercenary Mimic and he's a...- from $4.00
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Super-Adaptoid (Extended Art)
Super-Adaptoid's power is equal to the number of legendary creatures you control. Whenever Super-Adaptoid enters or attacks, choose another target creature. If that creature has haste and Super-Adaptoid doesn't, put a haste counter on Super-Adaptoid. Do the same for flying, first strike, double strike,...- from $4.00
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Scientist Supreme of A.I.M. (Extended Art)
Pay 2 life: Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. Activate only during your turn and only once each turn. (Mana abilities can't be targeted.)- from $4.00
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S.H.I.E.L.D. Flying Car (Extended Art)
Flash Flying When this Vehicle enters, exile up to one target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. Crew 1- from $4.00
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Secret Invasion (Borderless - Scene)
Enchant creature you control When this Aura enters, exile up to one target creature other than enchanted creature until this Aura leaves the battlefield. Enchanted creature becomes a copy of that creature until this Aura leaves the battlefield. Enchanted creature has ward {2}.- from $4.00
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Leader, Super-Genius
If a creature you control would connive, instead you draw a card, then that creature connives. At the beginning of combat on your turn, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a...- from $4.00
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Epic Fight (Borderless - Scene)
Choose one or both — • Double target creature's power and toughness until end of turn. • Target creature you control fights target creature an opponent controls.- from $4.00
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Doom Reigns Supreme (Extended Art)
Whenever a Villain you control enters, each opponent loses 1 life and you gain 1 life. Put a plan counter on this enchantment. When the fifth plan counter is put on this enchantment, sacrifice it. When you do, target opponent exiles the top five...- from $4.00
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Elektra, Daughter of the Hand
Sneak {1}{B}{B} (You may cast this spell for {1}{B}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. She enters tapped and attacking.) When Elektra enters, destroy target creature an opponent controls with power 3 or less.- from $4.00
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Construct a Cosmic Cube (Extended Art)
Whenever you draw your second card each turn, create a 2/1 black Villain creature token with menace and put a plan counter on this enchantment. When the seventh plan counter is put on this enchantment, sacrifice it. When you do, you control target opponent...- from $4.00
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Cloak and Dagger, Entwined (Extended Art)
Deathtouch, lifelink When Cloak and Dagger enter, choose target opponent and up to one target creature they control. They reveal their hand. You may exile a nonland card from their hand or the chosen creature until Cloak and Dagger leave the battlefield.- from $4.00
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Captain America, Wings of Freedom (Borderless - Logo)
Flying, first strike, ward {1} Whenever Captain America attacks, each other Hero you control gets +X/+X until end of turn, where X is Captain America's toughness.- from $4.00
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Avengers Disassembled
Choose one or both — • Avengers Disassembled deals 3 damage to each creature. • Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.- $4.00
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Baron Helmut Zemo
Whenever you cast a black spell from your hand, Baron Helmut Zemo connives. Boast — Exile any number of black cards from your graveyard with fifteen or more black mana symbols among their mana costs: Copy those exiled cards. You may cast up to...- from $4.00
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Avengers: Under Siege
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create two 2/1 black Villain creature tokens with menace. II — This Saga deals 2 damage to each non-Villain creature and each opponent. III — Create...- from $4.00
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Alien Invasion (Extended Art)
At the beginning of combat on your turn, create a 1/1 red Alien creature token with haste and "This token attacks each combat if able." Put a +1/+1 counter on it for each invasion counter on this enchantment, then put an invasion counter on...- from $4.00
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