Outlaws of Thunder Junction Singles
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Colossal Rattlewurm
Colossal Rattlewurm has flash as long as you control a Desert. Trample {1}{G}, Exile this card from your graveyard: Search your library for a Desert card, put it onto the battlefield tapped, then shuffle.- $1.00
- $1.00
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Bristlepack Sentry
Defender As long as you control a creature with power 4 or greater, this creature can attack as though it didn't have defender.- $1.00
- $1.00
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Betrayal at the Vault
Target creature you control deals damage equal to its power to each of two other target creatures.- $1.00
- $1.00
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Beastbond Outcaster
When this creature enters, if you control a creature with power 4 or greater, draw a card. Plot {1}{G} (You may pay {1}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost....- $1.00
- $1.00
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Trick Shot
Trick Shot deals 6 damage to target creature and 2 damage to up to one other target creature token.- $1.00
- $1.00
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Thunder Salvo
Thunder Salvo deals X damage to target creature, where X is 2 plus the number of other spells you've cast this turn.- $1.00
- $1.00
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Terror of the Peaks
Flying Spells your opponents cast that target this creature cost an additional 3 life to cast. Whenever another creature you control enters, this creature deals damage equal to that creature's power to any target.- from $52.00
- from $52.00
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Take for a Ride
Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Gain control of target creature until end of turn. Untap that creature. It gains haste until...- $1.00
- $1.00
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Stingerback Terror
Flying, trample This creature gets -1/-1 for each card in your hand. Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)- $1.00
- $1.00
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Scalestorm Summoner
Whenever this creature attacks, create a 3/1 red Dinosaur creature token if you control a creature with power 4 or greater.- $1.00
- $1.00
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Rodeo Pyromancers
Whenever you cast your first spell each turn, add {R}{R}.- $1.00
- $1.00
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Resilient Roadrunner
Haste, protection from Coyotes {3}: This creature can't be blocked this turn except by creatures with haste.- $1.00
- $1.00
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Reckless Lackey
First strike, haste {2}{R}, Sacrifice this creature: Draw a card and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")- from $1.00
- from $1.00
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Quilled Charger
Whenever this creature attacks while saddled, it gets +1/+2 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount...- $1.00
- $1.00
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Quick Draw
Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn.- $1.00
- $1.00
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Prickly Pair
When this creature enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."- $1.00
- $1.00
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Longhorn Sharpshooter
Reach When this card becomes plotted, it deals 2 damage to any target. Plot {3}{R} (You may pay {3}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a...- $1.00
- $1.00
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Iron-Fist Pulverizer
Reach Whenever you cast your second spell each turn, this creature deals 2 damage to target opponent. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)- $1.00
- $1.00
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Irascible Wolverine
When this creature enters, exile the top card of your library. Until end of turn, you may play that card. Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying...- $1.00
- $1.00
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Hell to Pay
Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way.- $3.00
- $3.00
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Gila Courser
Whenever this creature attacks while saddled, exile the top card of your library. Until the end of your next turn, you may play that card. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes...- $1.00
- $1.00
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Ferocification
At the beginning of combat on your turn, choose one — • Target creature you control gets +2/+0 until end of turn. • Target creature you control gains menace and haste until end of turn.- $1.00
- $1.00
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Explosive Derailment
Spree (Choose one or more additional costs.) + {2} — Explosive Derailment deals 4 damage to target creature. + {2} — Destroy target artifact.- $1.00
- $1.00
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Discerning Peddler
When this creature enters, you may discard a card. If you do, draw a card.- $1.00
- $1.00
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Demonic Ruckus
Enchant creature Enchanted creature gets +1/+1 and has menace and trample. When this Aura is put into a graveyard from the battlefield, draw a card. Plot {R} (You may pay {R} and exile this card from your hand. Cast it as a sorcery on...- $1.00
- $1.00
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Deadeye Duelist
Reach {1}, {T}: This creature deals 1 damage to target opponent.- $1.00
- $1.00
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Cunning Coyote
Haste When this creature enters, another target creature you control gets +1/+1 and gains haste until end of turn. Plot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its...- $1.00
- $1.00
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Calamity, Galloping Inferno
Haste Whenever Calamity attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once. Saddle 1- $1.00
- $1.00
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