Outlaws of Thunder Junction Singles
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Seize the Spotlight
Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a...- $28.00
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Rousing Refrain
Add {R} for each card in target opponent's hand. Until end of turn, you don't lose this mana as steps and phases end. Exile Rousing Refrain with three time counters on it. Suspend 3—{1}{R} (Rather than cast this card from your hand, you may...- $2.00
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Rain of Riches
When this enchantment enters, create two Treasure tokens. The first spell you cast each turn that mana from a Treasure was spent to cast has cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland...- $3.00
- $3.00
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Nesting Dragon
Flying Landfall — Whenever a land you control enters, create a 0/2 red Dragon Egg creature token with defender and "When this token dies, create a 2/2 red Dragon creature token with flying and '{R}: This token gets +1/+0 until end of turn.'" Type:...- $2.00
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Mizzix's Mastery
Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery. Overload {5}{R}{R}{R} (You may cast this spell for its overload cost....- $10.00
- $10.00
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Mass Mutiny
For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. Type: Sorcery Rarity: Rare- $2.00
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Magmatic Insight
As an additional cost to cast this spell, discard a land card. Draw two cards. Type: Sorcery Rarity: Uncommon- $1.00
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Laurine, the Diversion
Partner with Kamber, the Plunderer (When this creature enters, target player may put Kamber into their hand from their library, then shuffle.) First strike {2}, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able...- $1.00
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Impulsive Pilferer
When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Encore {3}{R} ({3}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn...- $2.00
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Humble Defector
{T}: Draw two cards. Target opponent gains control of this creature. Activate only during your turn. Type: Creature — Human Rogue Rarity: Uncommon- $1.00
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Guttersnipe
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent. Type: Creature — Goblin Shaman Rarity: Uncommon- $1.00
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Grenzo, Havoc Raiser
Whenever a creature you control deals combat damage to a player, choose one — • Goad target creature that player controls. • Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana...- $1.00
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Glittering Stockpile
{T}: Add {R}. Put a stash counter on this artifact. {T}, Sacrifice this artifact: Add X mana of any one color, where X is the number of stash counters on this artifact. Type: Artifact — Treasure Rarity: Uncommon- $2.00
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Finale of Promise
You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with mana value X or less without paying their mana costs. If a spell cast this way would be put into your graveyard, exile...- $3.00
- $3.00
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Faithless Looting
Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Type: Sorcery Rarity: Common- $2.00
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Electrostatic Field
Defender Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent. Type: Creature — Wall Rarity: Uncommon- $4.00
- $4.00
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Electric Revelation
As an additional cost to cast this spell, discard a card. Draw two cards. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.) Type: Instant Rarity: Common- $1.00
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Dire Fleet Daredevil
First strike When this creature enters, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile...- $1.00
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Cursed Mirror
{T}: Add {R}. As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste. Type: Artifact Rarity: Rare- $2.00
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Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield. Type: Instant Rarity: Rare- $2.00
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Captivating Crew
{3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery. Type: Creature — Human Pirate Rarity: Rare- $1.00
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Captain Lannery Storm
Haste Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.- $1.00
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Bloodthirsty Adversary
Haste When this creature enters, you may pay {2}{R} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then exile up to that many target instant and/or sorcery cards with mana value...- $2.00
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Bitter Reunion
When this enchantment enters, you may discard a card. If you do, draw two cards. {1}, Sacrifice this enchantment: Creatures you control gain haste until end of turn. Type: Enchantment Rarity: Common- $2.00
- $2.00
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Big Score
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.") Type: Instant Rarity: Common- $3.00
- $3.00
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Arcane Bombardment
Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with this enchantment. You may cast any number of the copies without paying their mana costs. Type:...- $13.00
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Angrath's Marauders
If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. Type: Creature — Human Pirate Rarity: Rare- $1.00
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Witch of the Moors
Deathtouch At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature of their choice and you return up to one target creature card from your graveyard to your hand. Type: Creature — Human Warlock Rarity: Rare- $3.00
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Veinwitch Coven
Menace Whenever you gain life, you may pay {B}. If you do, return target creature card from your graveyard to your hand. Type: Creature — Vampire Warlock Rarity: Rare- $2.00
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Thieving Amalgam
At the beginning of each opponent's upkeep, you manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a...- $2.00
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