Outlaws of Thunder Junction Singles
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Temple of the False God
{T}: Add {C}{C}. Activate only if you control five or more lands.- $1.00
- $1.00
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Temple of Silence
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {B}.- $1.00
- $1.00
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Temple of Mystery
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {U}.- $1.00
- $1.00
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Temple of Malice
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {R}.- $1.00
- $1.00
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Temple of Malady
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {G}.- $1.00
- $1.00
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Temple of Epiphany
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {R}.- $1.00
- $1.00
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Temple of Deceit
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {B}.- $1.00
- $1.00
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Tainted Peak
{T}: Add {C}. {T}: Add {B} or {R}. Activate only if you control a Swamp.- $4.00
- $4.00
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Sunken Hollow
({T}: Add {U} or {B}.) This land enters tapped unless you control two or more basic lands.- $2.00
- $2.00
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Sunhome, Fortress of the Legion
{T}: Add {C}. {2}{R}{W}, {T}: Target creature gains double strike until end of turn.- $1.00
- $1.00
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Sulfurous Springs
{T}: Add {C}. {T}: Add {B} or {R}. This land deals 1 damage to you.- $5.00
- $5.00
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Sulfur Falls
This land enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.- $2.00
- $2.00
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Smoldering Marsh
({T}: Add {B} or {R}.) This land enters tapped unless you control two or more basic lands.- $2.00
- $2.00
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Sheltered Thicket
({T}: Add {R} or {G}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)- $1.00
- $1.00
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Shefet Dunes
{T}: Add {C}. {T}, Pay 1 life: Add {W}. {2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.- $1.00
- $1.00
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Scavenger Grounds
{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.- $1.00
- $1.00
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Scattered Groves
({T}: Add {G} or {W}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)- $1.00
- $1.00
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Rogue's Passage
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.- $2.00
- $2.00
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Magda, the Hoardmaster (Promo)
Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and...- $3.00
- $3.00
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Ruthless Lawbringer (Promo)
When this creature enters, you may sacrifice another creature. When you do, destroy target nonland permanent.- $2.00
- $2.00
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Make Your Own Luck (Promo)
Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its...- $1.00
- $1.00
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Honest Rutstein (Promo)
When Honest Rutstein enters, return target creature card from your graveyard to your hand. Creature spells you cast cost {1} less to cast.- from $2.00
- from $2.00
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Scorching Shot (Promo)
Scorching Shot deals 5 damage to target creature.- from $1.00
- from $1.00
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Frontier Seeker (Promo)
When this creature enters, look at the top five cards of your library. You may reveal a Mount creature card or a Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a...- $1.00
- $1.00
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Wylie Duke, Atiin Hero (Extended Art)
Vigilance Whenever Wylie Duke becomes tapped, you gain 1 life and draw a card.- from $2.00
- from $2.00
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Vraska Joins Up (Extended Art)
When Vraska Joins Up enters, put a deathtouch counter on each creature you control. Whenever a legendary creature you control deals combat damage to a player, draw a card.- from $5.00
- from $5.00
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Taii Wakeen, Perfect Shot (Extended Art)
Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card. {X}, {T}: If a source you control would deal noncombat damage to a permanent or player this turn, it deals that much damage plus X...- $2.00
- $2.00
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