Rivals of Ixalan Singles
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Squire's Devotion
Enchant creature Enchanted creature gets +1/+1 and has lifelink. When this Aura enters, create a 1/1 white Vampire creature token with lifelink.- from $1.00
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Sphinx's Decree
Each opponent can't cast instant or sorcery spells during that player's next turn.- $1.00
- $1.00
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Snubhorn Sentry
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) This creature gets +3/+0 as long as you have the city's blessing.- from $1.00
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Slaughter the Strong
Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.- from $1.00
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Skymarcher Aspirant
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) This creature has flying as long as you have the city's blessing.- from $1.00
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Sanguine Glorifier
When this creature enters, put a +1/+1 counter on another target Vampire you control.- $1.00
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Radiant Destiny
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing,...- from $1.00
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Pride of Conquerors
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead.- $1.00
- $1.00
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Paladin of Atonement
At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on this creature. When this creature dies, you gain life equal to its toughness.- from $1.00
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Moment of Triumph
Target creature gets +2/+2 until end of turn. You gain 2 life.- from $1.00
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Martyr of Dusk
When this creature dies, create a 1/1 white Vampire creature token with lifelink.- $1.00
- $1.00
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Majestic Heliopterus
Flying Whenever this creature attacks, another target Dinosaur you control gains flying until end of turn.- from $1.00
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Luminous Bonds
Enchant creature Enchanted creature can't attack or block.- $1.00
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Legion Conquistador
When this creature enters, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle.- $1.00
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Imperial Ceratops
Enrage — Whenever this creature is dealt damage, you gain 2 life.- $1.00
- $1.00
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Famished Paladin
This creature doesn't untap during your untap step. Whenever you gain life, untap this creature.- from $1.00
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Everdawn Champion
Prevent all combat damage that would be dealt to this creature.- $1.00
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Cleansing Ray
Choose one — • Destroy target Vampire. • Destroy target enchantment.- $1.00
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Blazing Hope
Exile target creature with power greater than or equal to your life total.- $1.00
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Bishop of Binding
When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield. Whenever this creature attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.- $1.00
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Baffling End
When this enchantment enters, exile target creature an opponent controls with mana value 3 or less. When this enchantment leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.- $1.00
- $1.00
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