The Lord of the Rings: Tales of Middle-earth Singles
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Orcish Bowmasters
FlashWhen this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1.- from $98.00
- from $98.00
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Knights of Dol Amroth
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.- $1.00
- $1.00
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Prince Imrahil the Fair
Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token.- $1.00
- $1.00
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Éowyn, Fearless Knight
HasteWhen Éowyn enters, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.- from $2.00
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Gothmog, Morgul Lieutenant
When Gothmog enters, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)Creature tokens you control have deathtouch.- from $1.00
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Éomer, Marshal of Rohan
HasteWhenever one or more other attacking legendary creatures you control die, untap all creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn.- from $2.00
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Rising of the Day
Creatures you control have haste.Legendary creatures you control get +1/+0.- from $2.00
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Oliphaunt
TrampleWhenever this creature attacks, another target creature you control gets +2/+0 and gains trample until end of turn.Mountaincycling {1} ({1}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)- from $1.00
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Barad-dûr
Barad-dûr enters tapped unless you control a legendary creature.{T}: Add {B}.{X}{X}{B}, {T}: Amass Orcs X. Activate only if a creature died this turn.- from $4.00
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Shadow of the Enemy
Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.- $4.00
- $4.00
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Witch-king of Angmar
FlyingWhenever one or more creatures deal combat damage to you, each opponent sacrifices a creature of their choice that dealt combat damage to you this turn. The Ring tempts you.Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.- from $25.00
- from $25.00
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Voracious Fell Beast
FlyingWhen this creature enters, each opponent sacrifices a creature of their choice. Create a Food token for each creature sacrificed this way. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")- $1.00
- $1.00
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Mirkwood Bats (Borderless)
FlyingWhenever you create or sacrifice a token, each opponent loses 1 life.- from $3.00
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Minas Tirith
Minas Tirith enters tapped unless you control a legendary creature.{T}: Add {W}.{1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.- from $15.00
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Quickbeam, Upstart Ent
Whenever Quickbeam or another Treefolk you control enters, up to two target creatures each get +2/+2 and gain trample until end of turn.- $1.00
- $1.00
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Last March of the Ents
This spell can't be countered.Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.- from $52.00
- from $52.00
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Foray of Orcs
Amass Orcs 2. When you do, Foray of Orcs deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you...- $1.00
- $1.00
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Nasty End
As an additional cost to cast this spell, sacrifice a creature.Draw two cards. If the sacrificed creature was legendary, draw three cards instead.- $1.00
- $1.00
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Fangorn, Tree Shepherd
Treefolk you control have vigilance.Whenever one or more Treefolk you control attack, add twice that much {G}.You don't lose unspent green mana as steps and phases end.- $2.00
- $2.00
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Pippin's Bravery
You may sacrifice a Food. If you do, target creature gets +4/+4 until end of turn. Otherwise, that creature gets +2/+2 until end of turn.- $1.00
- $1.00
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Storm of Saruman
Ward {3}Whenever you cast your second spell each turn, copy it, except the copy isn't legendary. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)- from $9.00
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Saruman of Many Colors
Ward—Discard an enchantment, instant, or sorcery card.Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell...- from $11.00
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Dunland Crebain
FlyingWhen this creature enters, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)- $1.00
- $1.00
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Aragorn, Company Leader
Whenever the Ring tempts you, if you chose a creature other than Aragorn as your Ring-bearer, put your choice of a counter from among first strike, vigilance, deathtouch, and lifelink on Aragorn.Whenever you put one or more counters on Aragorn, put one of each...- $2.00
- $2.00
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Sting, the Glinting Dagger
Equipped creature gets +1/+1 and has haste.At the beginning of each combat, untap equipped creature.Equipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc.Equip {2}- $6.00
- $6.00
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Lash of the Balrog
As an additional cost to cast this spell, sacrifice a creature or pay {4}.Destroy target creature.- $1.00
- $1.00
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Boromir, Warden of the Tower
VigilanceWhenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.Sacrifice Boromir: Creatures you control gain indestructible until end of turn. The Ring tempts you.- from $12.00
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Flame of Anor
Choose one. If you control a Wizard as you cast this spell, you may choose two instead.• Target player draws two cards.• Destroy target artifact.• Flame of Anor deals 5 damage to target creature.- from $10.00
- from $10.00
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The Balrog, Durin's Bane
This spell costs {1} less to cast for each permanent sacrificed this turn.HasteThe Balrog can't be blocked except by legendary creatures.When The Balrog dies, destroy target artifact or creature an opponent controls.- $2.00
- $2.00
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Frodo Baggins
Whenever Frodo Baggins or another legendary creature you control enters, the Ring tempts you.As long as Frodo Baggins is your Ring-bearer, it must be blocked if able.- $2.00
- $2.00
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