The Lost Caverns of Ixalan Singles
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Prime Speaker Zegana
Prime Speaker Zegana enters with X +1/+1 counters on it, where X is the greatest power among other creatures you control. When Prime Speaker Zegana enters, draw cards equal to its power.- $1.00
- $1.00
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Merfolk Skydiver
Flying When this creature enters, put a +1/+1 counter on target creature you control. {3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)- $1.00
- $1.00
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Kumena, Tyrant of Orazca
Tap another untapped Merfolk you control: Kumena can't be blocked this turn. Tap three untapped Merfolk you control: Draw a card. Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control.- $2.00
- $2.00
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Hostage Taker
When this creature enters, exile another target creature or artifact until this creature leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.- $1.00
- $1.00
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Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.- $1.00
- $1.00
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Etchings of the Chosen
As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {1}, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)- $2.00
- $2.00
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Elenda, the Dusk Rose
Lifelink Whenever another creature dies, put a +1/+1 counter on Elenda. When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.- $13.00
- $13.00
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Cruel Celebrant
Whenever this creature or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life.- $4.00
- $4.00
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Cold-Eyed Selkie
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever this creature deals combat damage to a player, you may draw that many cards.- $1.00
- $1.00
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Admiral Beckett Brass
Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.- $2.00
- $2.00
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Wayward Swordtooth
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) You may play an additional land on each of your turns. This creature can't attack or block unless you have the city's blessing.- $8.00
- $8.00
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Verdant Sun's Avatar
Whenever this creature or another creature you control enters, you gain life equal to that creature's toughness.- $2.00
- $2.00
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Topiary Stomper
Vigilance (Attacking doesn't cause this creature to tap.) When this creature enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. This creature can't attack or block unless you control seven or more lands.- $2.00
- $2.00
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Thunderherd Migration
As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay {1}. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.- $1.00
- $1.00
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Shifting Ceratops
This spell can't be countered. Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.) {G}: This creature gains your choice of reach, trample, or haste until end of turn.- $1.00
- $1.00
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Savage Stomp
This spell costs {2} less to cast if it targets a Dinosaur you control. Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)- $1.00
- $1.00
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Runic Armasaur
Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card.- $6.00
- $6.00
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Regal Behemoth
Trample When this creature enters, you become the monarch. Whenever you tap a land for mana while you're the monarch, add an additional one mana of any color.- $2.00
- $2.00
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Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.- $2.00
- $2.00
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Rampaging Brontodon
Trample Whenever this creature attacks, it gets +1/+1 until end of turn for each land you control.- $1.00
- $1.00
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Migration Path
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Cycling {2} ({2}, Discard this card: Draw a card.)- $1.00
- $1.00
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Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.- $4.00
- $4.00
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Inspiring Call
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)- $2.00
- $2.00
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Evolution Sage
Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)- $6.00
- $6.00
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Drover of the Mighty
This creature gets +2/+2 as long as you control a Dinosaur. {T}: Add one mana of any color.- $1.00
- $1.00
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Deeproot Elite
Whenever another Merfolk you control enters, put a +1/+1 counter on target Merfolk you control.- $1.00
- $1.00
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Deathgorge Scavenger
Whenever this creature enters or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, this creature gets +1/+1 until end of turn.- $1.00
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