War of the Spark Singles
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Chandra's Pyrohelix
Chandra's Pyrohelix deals 2 damage divided as you choose among one or two targets.- $1.00
- $1.00
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Challenger Troll
Each creature you control with power 4 or greater can't be blocked by more than one creature.- $1.00
- $1.00
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Centaur Nurturer
When this creature enters, you gain 3 life. {T}: Add one mana of any color.- $1.00
- $1.00
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Casualties of War
Choose one or more — • Destroy target artifact. • Destroy target creature. • Destroy target enchantment. • Destroy target land. • Destroy target planeswalker.- from $1.00
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Callous Dismissal
Return target nonland permanent to its owner's hand. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)- $1.00
- $1.00
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Burning Prophet
Whenever you cast a noncreature spell, this creature gets +1/+0 until end of turn, then scry 1.- $1.00
- $1.00
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Bond of Revival
Return target creature card from your graveyard to the battlefield. It gains haste until your next turn.- $1.00
- $1.00
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Bond of Passion
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Bond of Passion deals 2 damage to any other target.- $1.00
- $1.00
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Bond of Insight
Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight.- from $1.00
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Bond of Flourishing
Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life.- $1.00
- $1.00
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Bond of Discipline
Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn.- from $1.00
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Bolt Bend
This spell costs {3} less to cast if you control a creature with power 4 or greater. Change the target of target spell or ability with a single target.- from $4.00
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Bolas's Citadel
You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana...- from $21.00
- from $21.00
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Bloom Hulk
When this creature enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)- $1.00
- $1.00
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Blindblast
Blindblast deals 1 damage to target creature. That creature can't block this turn. Draw a card.- $1.00
- $1.00
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Bleeding Edge
Up to one target creature gets -2/-2 until end of turn. Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)- $1.00
- $1.00
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Blast Zone
This land enters with a charge counter on it. {T}: Add {C}. {X}{X}, {T}: Put X charge counters on this land. {3}, {T}, Sacrifice this land: Destroy each nonland permanent with mana value equal to the number of charge counters on this land.- from $1.00
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Bioessence Hydra
Trample This creature enters with a +1/+1 counter on it for each loyalty counter on planeswalkers you control. Whenever one or more loyalty counters are put on planeswalkers you control, put that many +1/+1 counters on this creature.- $1.00
- $1.00
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Battlefield Promotion
Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life. (A creature with first strike deals combat damage before creatures without first strike.)- $1.00
- $1.00
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Band Together
Up to two target creatures you control each deal damage equal to their power to another target creature.- $1.00
- $1.00
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Awakening of Vitu-Ghazi
Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land.- $1.00
- $1.00
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Aven Eternal
Flying When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)- $1.00
- $1.00
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Augur of Bolas
When this creature enters, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.- from $1.00
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Ashiok, Dream Render (JPN Alternate Art)
Spells and abilities your opponents control can't cause their controller to search their library. −1: Target player mills four cards. Then exile each opponent's graveyard.- from $4.00
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Ashiok, Dream Render
Spells and abilities your opponents control can't cause their controller to search their library. −1: Target player mills four cards. Then exile each opponent's graveyard.- from $3.00
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Arlinn, Voice of the Pack (JPN Alternate Art)
Each creature you control that's a Wolf or a Werewolf enters with an additional +1/+1 counter on it. −2: Create a 2/2 green Wolf creature token.- from $1.00
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