Zendikar Singles
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Giant Scorpion
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)Its sting hurts, but death is strangely painless.- $1.00
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Gatekeeper of Malakir
Kicker {B} (You may pay an additional {B} as you cast this spell.)When this creature enters, if it was kicked, target player sacrifices a creature of their choice."You may enter the city—once the toll is paid."- from $1.00
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Feast of Blood
Cast this spell only if you control two or more Vampires.Destroy target creature. You gain 4 life."The vampires of this world don't know the pleasures of hunger. They gorge themselves without savoring the kill." —Sorin Markov- from $1.00
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Disfigure
Target creature gets -2/-2 until end of turn."Brave scar or unfortunate tale? It all depends on your pain threshold."- from $1.00
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Desecrated Earth
Destroy target land. Its controller discards a card."The land is swollen with mana, cursed relics, and secrets. If you puncture it, you never know what will burst out." —Javad Nasrin, Ondu relic hunter- $1.00
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Crypt Ripper
Haste{B}: This creature gets +1/+1 until end of turn.The tender light of the living quickens the pulse of the dead.- $1.00
- $1.00
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Bog Tatters
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)A wraith is a tale of brutal slaying told anew whenever it finds a victim.- $1.00
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Bloodghast
This creature can't block.This creature has haste as long as an opponent has 10 or less life.Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.- from $7.00
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Bloodchief Ascension
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.)Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment...- from $37.00
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Blood Tribute
Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost...- from $8.00
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Blood Seeker
Whenever a creature an opponent controls enters, you may have that player lose 1 life.A drop now is all he needs to find you later.- from $1.00
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Bala Ged Thief
Whenever this creature or another Ally you control enters, target player reveals a number of cards from their hand equal to the number of Allies you control. You choose one of them. That player discards that card.- from $1.00
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Windrider Eel
FlyingLandfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn."The best spot to hook one is right behind the gills." —Rana Cloudwake, kor skyfisher- $1.00
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Whiplash Trap
If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost.Return two target creatures to their owners' hands.- $1.00
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Welkin Tern
Flying (This creature can't be blocked except by creatures with flying or reach.)This creature can block only creatures with flying."The sky hedrons are covered with tern nests. It's as though the birds have given up on the land altogether." —Ilori, merfolk falconer- $1.00
- $1.00
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Umara Raptor
FlyingWhenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.Messenger, weapon, friend.- $1.00
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Trapmaker's Snare
Search your library for a Trap card, reveal it, put it into your hand, then shuffle."Trapmaking is an art. The trap is a corporeal riddle, a battle of wits between its creator and whatever it lures inside."- from $1.00
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Trapfinder's Trick
Target player reveals their hand and discards all Trap cards."At some point, every trapfinder will lose a hunk of flesh. It's just a question of how much—and whether it'll grow back." —Arhana, Kazandu trapfinder- $1.00
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Tempest Owl
Kicker {4}{U} (You may pay an additional {4}{U} as you cast this spell.)FlyingWhen this creature enters, if it was kicked, tap up to three target permanents.- $1.00
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Summoner's Bane
Counter target creature spell. Create a 2/2 blue Illusion creature token."I don't need to have the perfect plan. My foe just has to have an imperfect one." —Jace Beleren- $1.00
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Spreading Seas
Enchant landWhen this Aura enters, draw a card.Enchanted land is an Island.Most inhabitants of Zendikar have given up on the idea of an accurate map.- from $1.00
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Sphinx of Lost Truths
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)FlyingWhen this creature enters, draw three cards. Then if it wasn't kicked, discard three cards.- from $1.00
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Sphinx of Jwar Isle
FlyingShroud (This creature can't be the target of spells or abilities.)You may look at the top card of your library any time."Even if the sphinxes do know the location of every relic, getting one to talk is harder than just searching yourself." —Sachir, Akoum...- from $1.00
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Spell Pierce
Counter target noncreature spell unless its controller pays {2}."There's a hole in your plan." —Noyan Dar, Tazeem lullmage- from $1.00
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Sky Ruin Drake
Flying"Hold up your spears. And try not to look like food." —Tarsa, Sea Gate sell-sword- $1.00
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Shoal Serpent
DefenderLandfall — Whenever a land you control enters, this creature loses defender until end of turn."It's like a reef that runs aground on ships." —Jaby, Silundi Sea nomad- $1.00
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Seascape Aerialist
Whenever this creature or another Ally you control enters, you may have Ally creatures you control gain flying until end of turn."The sky is like another sea. It teems with currents, life, and endless possibility."- from $1.00
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Sea Gate Loremaster
{T}: Draw a card for each Ally you control."He's a living library. He remembers everything our band of explorers has seen, and we can use that to our advantage." —Zahr Gada, Halimar expedition leader- from $8.00
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Rite of Replication
Kicker {5} (You may pay an additional {5} as you cast this spell.)Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.- from $2.00
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Reckless Scholar
{T}: Target player draws a card, then discards a card."Any good prospector must sift the gold from the sand."- $1.00
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