Zendikar Singles
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Noble Vestige
Flying{T}: Prevent the next 1 damage that would be dealt to target player or planeswalker this turn.Most spirits are chained to this world by their despair, but he remains tethered by his hope for better days.- $1.00
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Nimbus Wings
Enchant creatureEnchanted creature gets +1/+2 and has flying.Explorers may find ways into the Sky Ruin, but they find its secrets well protected by shifting hedrons and Roil winds.- from $1.00
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Narrow Escape
Return target permanent you control to its owner's hand. You gain 4 life."A good explorer has to be as slippery as a gomazoa, as tough as a scute bug, and luckier than a ten-fingered trapfinder." —Arhana, Kazandu trapfinder- $1.00
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Makindi Shieldmate
DefenderWhenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.The more who rely on him, the more resolute he becomes.- $1.00
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Luminarch Ascension
At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.){1}{W}: Create a 4/4 white Angel creature token with flying. Activate only if this enchantment has...- from $24.00
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Landbind Ritual
You gain 2 life for each Plains you control."Honor this place, for our children's children will stand here and speak these same words again." —Ayli, Kamsa cleric- $1.00
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Kor Skyfisher
FlyingWhen this creature enters, return a permanent you control to its owner's hand."Sometimes I snare the unexpected, but I know its purpose will be revealed in time."- from $2.00
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Kor Sanctifiers
Kicker {W} (You may pay an additional {W} as you cast this spell.)When this creature enters, if it was kicked, destroy target artifact or enchantment."Why keep such trinkets? They only add weight to your travels."- from $1.00
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Kor Outfitter
When this creature enters, you may attach target Equipment you control to target creature you control."We take only what we need to survive. Believe me, you will need this."- from $1.00
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Kor Hookmaster
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step."For us, a rope represents the ties that bind the kor. For you, it's more literal."- $1.00
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Kor Duelist
As long as this creature is equipped, it has double strike. (It deals both first-strike and regular combat damage.)"Swords cannot reach far enough. Chains cannot strike hard enough. An eternal dilemma, but a simple one."- $1.00
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Kor Cartographer
When this creature enters, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.Kor have no concept of exploration. They return to homelands forgotten.- from $1.00
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Kor Aeronaut
Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)FlyingWhen this creature enters, if it was kicked, target creature gains flying until end of turn.- $1.00
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Kazandu Blademaster
First strike, vigilanceWhenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature."If you hire a sell-sword, you'd better watch your back. Hire me, and I'll watch it for you."- from $1.00
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Kabira Evangel
Whenever this creature or another Ally you control enters, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn.- from $8.00
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Journey to Nowhere
When this enchantment enters, exile target creature.When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.- from $2.00
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Iona, Shield of Emeria
FlyingAs Iona enters, choose a color.Your opponents can't cast spells of the chosen color.No more shall the righteous cower before evil.- from $21.00
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Felidar Sovereign
Vigilance (Attacking doesn't cause this creature to tap.)Lifelink (Damage dealt by this creature also causes you to gain that much life.)At the beginning of your upkeep, if you have 40 or more life, you win the game."If survival is a game, I've seen the...- from $7.00
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Emeria Angel
FlyingLandfall — Whenever a land you control enters, you may create a 1/1 white Bird creature token with flying.When the earth shudders, the sky overflows.- from $2.00
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Devout Lightcaster
Protection from blackWhen this creature enters, exile target black permanent."Goddess, grant us light to banish the world's shadows." —Prayer to Kamsa- from $1.00
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Day of Judgment
Destroy all creatures."I have seen planes leveled and all life rendered to dust. It brought no pleasure, even to a heart as dark as mine." —Sorin Markov- from $2.00
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Conqueror's Pledge
Kicker {6} (You may pay an additional {6} as you cast this spell.)Create six 1/1 white Kor Soldier creature tokens. If this spell was kicked, create twelve of those tokens instead.- from $2.00
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Cliff Threader
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)"The crossing demands singular focus. Your life consists of these ropes, these hooks, and these rocky crags. Your past is miles below."- $1.00
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Celestial Mantle
Enchant creatureEnchanted creature gets +3/+3.Whenever enchanted creature deals combat damage to a player, double its controller's life total.Upon such armor, even a mountain would break.- from $13.00
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Caravan Hurda
Lifelink (Damage dealt by this creature also causes you to gain that much life.)"Not too bright, but good enough for the job required—carrying and walking in a straight line." —Bruse Tarl, Goma Fada nomad- $1.00
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Brave the Elements
Choose a color. White creatures you control gain protection from the chosen color until end of turn."Trust me, your lost fingers and toes are nothing compared to the lost treasures of Sejiri." —Zahr Gada, Halimar expedition leader- from $1.00
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Bold Defense
Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.)Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.- $1.00
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Arrow Volley Trap
If four or more creatures are attacking, you may pay {1}{W} rather than pay this spell's mana cost.Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.- $1.00
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Armament Master
Other Kor creatures you control get +2/+2 for each Equipment attached to this creature."We prepare for the known with daggers, rations, rope, and pitons. But we also prepare for the unknown with billycat tails, pikku roots, hedron chips . . ."- $1.00
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