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Mana Cost: {R}{G}
Type: Creature — Human Werewolf
Whenever this creature attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Power/Toughness: 2/2
Type: Creature — Werewolf
Other Wolves and Werewolves you control get +1/+1.
Whenever this creature attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Power/Toughness: 3/3
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