Final Fantasy Singles
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Valkyrie Aerial Unit
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on...- $1.00
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Vaan, Street Thief (Extended Art)
Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a Treasure token. Whenever you cast a spell you don't own, put...- from $2.00
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Ultima, Origin of Oblivion
Flying Whenever Ultima attacks, put a blight counter on target land. For as long as that land has a blight counter on it, it loses all land types and abilities and has "{T}: Add {C}." Whenever you tap a land for {C}, add an...- from $1.00
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Travel the Overworld
Affinity for Towns (This spell costs {1} less to cast for each Town you control.) Draw four cards.- $1.00
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Torgal, A Fine Hound
Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control. {T}: Add one mana of any color.- $1.00
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Tifa Lockhart (Borderless)
Trample Landfall — Whenever a land you control enters, double Tifa Lockhart's power until end of turn.- from $23.00
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Thief's Knife
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +1/+1, has "Whenever this creature deals combat damage to a player, draw a card," and is a Rogue in addition to its other...- $1.00
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The Water Crystal (Borderless)
Blue spells you cast cost {1} less to cast. If an opponent would mill one or more cards, they mill that many cards plus four instead. {4}{U}{U}, {T}: Each opponent mills cards equal to the number of cards in your hand.- from $15.00
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The Regalia
Haste Whenever The Regalia attacks, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order. Crew 1- from $3.00
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Tellah, Great Sage
Whenever you cast a noncreature spell, create a 1/1 colorless Hero creature token. If four or more mana was spent to cast that spell, draw two cards. If eight or more mana was spent to cast that spell, sacrifice Tellah and it deals that...- $1.00
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Summon: Primal Garuda
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Aerial Blast — This creature deals 4 damage to target tapped creature an opponent controls. II, III — Slipstream — Another target creature you control gets...- $1.00
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Summon: Knights of Round
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.) I, II, III, IV — Create three 2/2 white Knight creature tokens. V — Ultimate End — Other creatures you control get +2/+2 until end of turn. Put...- from $25.00
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Summon: G.F. Ifrit (Borderless)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II — You may discard a card. If you do, draw a card. III, IV — Add {R}.- $1.00
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Summon: G.F. Cerberus
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) II — Double — When you next cast an...- $1.00
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Summon: Esper Ramuh (Borderless)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Judgment Bolt — This creature deals damage equal to the number of noncreature, nonland cards in your graveyard to target creature an opponent controls. II, III...- $1.00
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Summon: Choco/Mog
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I, II, III, IV — Stampede! — Other creatures you control get +1/+0 until end of turn.- $1.00
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Stolen Uniform
Choose target creature you control and target Equipment. Gain control of that Equipment until end of turn. Attach it to the chosen creature. When you lose control of that Equipment this turn, if it's attached to a creature you control, unattach it.- $1.00
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Stiltzkin, Moogle Merchant
Lifelink {2}, {T}: Target opponent gains control of another target permanent you control. If they do, you draw a card.- $1.00
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Sleep Magic
Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When enchanted creature is dealt damage, sacrifice this Aura.- from $1.00
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