Final Fantasy Singles
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Espers to Magicite (Extended Art)
Exile each opponent's graveyard. When you do, choose up to one target creature card exiled this way. Create a token that's a copy of that card, except it's an artifact and it loses all other card types."Come to me, my magicite pretty... come, and...- from $1.00
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Dancer's Chakrams (Extended Art)
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +2/+2, has lifelink and "Other commanders you control get +2/+2 and have lifelink," and is a Performer in addition to its other types....- from $2.00
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Wakka, Devoted Guardian
Reach, trampleWhenever Wakka deals combat damage to a player, destroy up to one target artifact that player controls and put a +1/+1 counter on Wakka.Blitzball Captain — At the beginning of your end step, if a counter was put on Wakka this turn, put...- from $1.00
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Sin, Unending Cataclysm
Flying, trampleAs Sin enters, remove all counters from any number of artifacts, creatures, and enchantments. Sin enters with X +1/+1 counters on it, where X is twice the number of counters removed this way.When Sin dies, put its counters on target creature you control,...- from $1.00
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Tromell, Seymour's Butler
Each other nontoken creature you control enters with an additional +1/+1 counter on it.{1}, {T}: Proliferate X times, where X is the number of nontoken creatures you control that entered this turn. (To proliferate, choose any number of permanents and/or players, then give each...- from $2.00
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Summon: Magus Sisters
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II, III — Choose one at random —• Combine Powers! — Put three +1/+1 counters on target creature.• Defense! — Put a shield counter on target creature. You...- from $1.00
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Sphere Grid
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature.Unlock Ability — Creatures you control with +1/+1 counters on them have reach and trample.To activate nodes, you must use spheres.- from $20.00
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Summon: Valefor
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Sonic Wings — Each opponent chooses a creature with the greatest mana value among creatures they control. Return those creatures to their owners' hands. II, III,...- from $1.00
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Lulu, Stern Guardian
Whenever an opponent attacks you, choose target creature attacking you. Put a stun counter on that creature. {3}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)"If you want everything, you'll end up with nothing."- from $1.00
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Summon: Yojimbo
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Exile target artifact, enchantment, or tapped creature an opponent controls. II, III — Until your next turn, creatures can't attack you unless their controller pays {2}...- from $4.00
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Summon: Ixion
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Aerospark — Exile target creature an opponent controls until this Saga leaves the battlefield. II, III — Put a +1/+1 counter on each of up to...- from $1.00
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Auron, Venerated Guardian
Vigilance Shooting Star — Whenever Auron attacks, put a +1/+1 counter on it. When you do, exile target creature defending player controls with power less than Auron's power until Auron leaves the battlefield.- from $1.00
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Y'shtola Rhul
At the beginning of your end step, exile target creature you control, then return it to the battlefield under its owner's control. Then if it's the first end step of the turn, there is an additional end step after this step.- from $9.00
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Triple Triad
At the beginning of your upkeep, each player exiles the top card of their library. Until end of turn, you may play the card you own exiled this way and each other card exiled this way with lesser mana value than it without paying...- from $1.00
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Traveling Chocobo
You may look at the top card of your library any time. You may play lands and cast Bird spells from the top of your library. If a land or Bird you control entering the battlefield causes a triggered ability of a permanent you...- from $30.00
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The Fire Crystal
Red spells you cast cost {1} less to cast. Creatures you control have haste. {4}{R}{R}, {T}: Create a token that's a copy of target creature you control. Sacrifice it at the beginning of the next end step.- from $11.00
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The Emperor of Palamecia // The Lord Master of Hell (Extended Art)
The Emperor of Palamecia {T}: Add {U} or {R}. Spend this mana only to cast a noncreature spell.Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on The Emperor of Palamecia. Then if...- from $8.00
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The Darkness Crystal
Black spells you cast cost {1} less to cast. If a nontoken creature an opponent controls would die, instead exile it and you gain 2 life. {4}{B}{B}, {T}: Put target creature card exiled with The Darkness Crystal onto the battlefield tapped under your control...- $8.00
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Summon: Primal Odin
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gungnir — Destroy target creature an opponent controls. II — Zantetsuken — This creature gains "Whenever this creature deals combat damage to a player, that player...- $3.00
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