Foundations Singles
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Homunculus Horde
Whenever you draw your second card each turn, create a token that's a copy of this creature.- $3.00
- $3.00
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Grappling Kraken
Landfall — Whenever a land you control enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)- $1.00
- $1.00
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Cephalid Inkmage
When this creature enters, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Threshold — This creature can't be blocked as long...- $1.00
- $1.00
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Twinblade Blessing
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)- from $1.00
- from $1.00
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Inspiring Paladin
During your turn, this creature has first strike. (It deals combat damage before creatures without first strike.) During your turn, creatures you control with +1/+1 counters on them have first strike.- $1.00
- $1.00
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Felidar Savior
Lifelink (Damage dealt by this creature also causes you to gain that much life.) When this creature enters, put a +1/+1 counter on each of up to two other target creatures you control.- $1.00
- $1.00
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Crystal Barricade
Defender (This creature can't attack.) You have hexproof. (You can't be the target of spells or abilities your opponents control.) Prevent all noncombat damage that would be dealt to other creatures you control.- $4.00
- $4.00
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Claws Out
This spell costs {1} less to cast for each Cat you control. Creatures you control get +2/+2 until end of turn.- $1.00
- $1.00
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Celestial Armor
Flash (You may cast this spell any time you could cast an instant.) When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn. Equipped creature gets +2/+0 and has flying. Equip {3}{W} ({3}{W}:...- from $1.00
- from $1.00
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Bloodthirsty Conqueror (Promo Pack)
Flying, deathtouch Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)- from $56.00
- from $56.00
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Pelakka Wurm
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)When this creature enters, you gain 7 life.When this creature dies, draw a card.- $1.00
- $1.00
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Guttersnipe
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.- $2.00
- $2.00
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Gatekeeper of Malakir
Kicker {B} (You may pay an additional {B} as you cast this spell.)When this creature enters, if it was kicked, target player sacrifices a creature of their choice.- $1.00
- $1.00
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Make a Stand
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)- $1.00
- $1.00
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Temple of Triumph
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.){T}: Add {R} or {W}.- $1.00
- $1.00
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Temple of Mystery
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.){T}: Add {G} or {U}.- $1.00
- $1.00
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Temple of Enlightenment
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.){T}: Add {W} or {U}.- $1.00
- $1.00
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Demolition Field
{T}: Add {C}.{2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put...- $1.00
- $1.00
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Crawling Barrens
{T}: Add {C}.{4}: Put two +1/+1 counters on this land. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.- $1.00
- $1.00
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Three Tree Mascot
Changeling (This card is every creature type.){1}: Add one mana of any color. Activate only once each turn.- $1.00
- $1.00
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