Secrets of Strixhaven Singles
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Nev, the Practical Dean
Creatures you control with counters on them have trample. Whenever you cast your first spell with {X} in its mana cost each turn, put X +1/+1 counters on Nev.- $1.00
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Merchant of Venom (Extended Art)
Menace When this creature enters, each player sacrifices a creature of their choice. Whenever a player sacrifices a permanent, put a +1/+1 counter on this creature.- $1.00
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Ominous Harvest (Extended Art)
Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard from the battlefield this turn.) Target player draws a card and loses 1 life.- $2.00
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Bitterthorn, Nissa's Animus
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then...- $10.00
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Defacing Duskmage // Vandal's Edit (Extended Art)
Defacing Duskmage Deathtouch Whenever an opponent draws their second card each turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) Vandal's Edit Draw two cards. Each player loses 2 life.- $2.00
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Vanguard of the Restless
Flying Spirits you control get +1/+1 for each time you've cast your commander from the command zone this game. Whenever a Spirit you control enters, you may pay {2}{W}. If you do, return this card from your graveyard to the battlefield.- $1.00
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Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.- $4.00
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Owlin Spiralmancer
Flying, vigilance Whenever you cast your first spell with {X} in its mana cost each turn, you may copy it. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)- $1.00
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Ingenious Prodigy
Skulk (This creature can't be blocked by creatures with greater power.) This creature enters with X +1/+1 counters on it. At the beginning of your upkeep, if this creature has one or more +1/+1 counters on it, you may remove a +1/+1 counter from...- $1.00
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Fractal Harness
When this Equipment enters, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it and attach this Equipment to it. Whenever equipped creature attacks, double the number of +1/+1 counters on it. Equip {2}- $1.00
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Gorma, the Gullet
Lifelink Whenever another creature you control dies, put a +1/+1 counter on Gorma. Nontoken creatures you control enter with an additional +1/+1 counter on them for each creature that died under your control this turn.- from $2.00
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Twinflame
Strive — This spell costs {2}{R} more to cast for each target beyond the first. Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at...- $2.00
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Trudge Garden
Whenever you gain life, you may pay {2}. If you do, create a 4/4 green Fungus Beast creature token with trample.- $1.00
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Monologue Tax
Whenever an opponent casts their second spell each turn, you create a Treasure token.- $4.00
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Quintorius, Loremaster
Vigilance At the beginning of your end step, exile target noncreature, nonland card from your graveyard. Create a 3/2 red and white Spirit creature token. {1}{R}{W}, {T}, Sacrifice a Spirit: Choose target card exiled with Quintorius. You may cast that card this turn without...- $1.00
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Spirit of Resilience (Extended Art)
Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature, then you may have this creature become a copy of an artifact or creature card from among those cards until end of turn.- $1.00
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Abstract Performance (Extended Art)
Exile the top four cards of your library in a face-down pile, then exile the top four cards of your library in a face-up pile. An opponent chooses one of those piles. Put that pile into your graveyard. Look at the cards in the...- $1.00
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Mirrorwing Dragon
Flying Whenever a player casts an instant or sorcery spell that targets only this creature, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures.- $2.00
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Stensian Sanguinist // Exsanguinate (Extended Art)
Stensian Sanguinist Whenever you attack, target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to a player this combat, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) Exsanguinate...- $10.00
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