Teenage Mutant Ninja Turtles Singles
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Voracious Hydra [Aggro Amalgam]
Trample This creature enters with X +1/+1 counters on it. When this creature enters, choose one — Double the number of +1/+1 counters on this creature. This creature fights target creature you don't control.- from $1.00
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Steelbane Hydra [Slash Clone]
This creature enters with X +1/+1 counters on it.{2}{G}, Remove a +1/+1 counter from this creature: Destroy target artifact or enchantment.- from $1.00
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Together Forever
When this enchantment enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.){1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.- from $1.00
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Big Apple, 3 a.m.
This land enters tapped. As it enters, choose a color. {T}: Add one mana of the chosen color. {5}, {T}: Create a 1/1 black Rat creature token for each opponent you have.- from $2.00
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Fast Forward
This spell costs {1} less to cast for each opponent you attacked this turn.Goad all creatures your opponents control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)- from $1.00
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Game Over
This spell costs {2} less to cast if a player's life total is less than or equal to half their starting life total.Destroy all creatures.- from $1.00
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Leonardo, the Balance
Whenever a token you control enters, you may put a +1/+1 counter on each creature you control. Do this only once each turn. {W}{U}{B}{R}{G}: Creatures you control gain menace, trample, and lifelink until end of turn. Partner—Character select (You can have two commanders if...- from $2.00
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Mutant Town
This land enters tapped.When this land enters, you gain 1 life.{T}: Add {G} or {U}.- $1.00
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Foot Headquarters
This land enters tapped.When this land enters, you gain 1 life.{T}: Add {W} or {B}.- $1.00
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The Last Ronin
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Destroy all creatures.II — Mill four cards. When you do, return target creature card from your graveyard to your hand.III — Whenever a creature you control attacks...- from $2.00
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Krang & Shredder
Whenever Krang & Shredder enter or attack, each opponent exiles cards from the top of their library until they exile a nonland card.Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, you may...- $1.00
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Bebop & Rocksteady
Whenever Bebop & Rocksteady attack or block, sacrifice a permanent unless you discard a card.- $1.00
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Party Dude
(Gain the next level as a sorcery to add its ability.)When this Class enters, each player creates a Food token.{1}{G}: Level 2Whenever an artifact an opponent controls is put into a graveyard from the battlefield, draw a card.{4}{G}: Level 3Whenever one or more of...- from $1.00
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Michelangelo's Technique
Sneak {3}{G} (You may cast this spell for {3}{G} if you also return an unblocked attacker you control to hand during the declare blockers step.)Look at the top eight cards of your library. Put up to two creature cards with total mana value 6...- $1.00
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Groundchuck & Dirtbag
TrampleWhenever you tap a land for mana, add {G}.- from $1.00
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Slash, Reptile Rampager
Alliance — Whenever another creature you control enters, Slash deals 2 damage to each opponent.Whenever Slash attacks, create a 2/2 red Mutant creature token.- $2.00
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Raphael, Most Attitude
Menace (This creature can't be blocked except by two or more creatures.)Alliance — Whenever another creature you control enters, you may exile the top card of your library.Whenever Raphael attacks, until end of turn, you may play a card exiled with Raphael.- $1.00
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Cool but Rude
(Gain the next level as a sorcery to add its ability.)Whenever you attack, you may discard a card. If you do, draw a card.{1}{R}: Level 2Whenever you discard a card, this Class deals 2 damage to each opponent.{1}{R}: Level 3When this Class becomes level...- from $16.00
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