Bloomburrow Singles
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Prairie Stream
({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.- $1.00
- $1.00
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Path of Ancestry
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library....- $1.00
- $1.00
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Raging Ravine
This land enters tapped. {T}: Add {R} or {G}. {2}{R}{G}: Until end of turn, this land becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.- $1.00
- $1.00
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Moonstone Eulogist (Extended Art)
Flying Whenever a creature an opponent controls dies, you create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") Whenever you sacrifice an artifact, put a +1/+1 counter on this creature and you gain 1...- $1.00
- $1.00
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Dusk // Dawn
Dusk Destroy all creatures with power 3 or greater. Dawn Aftermath (Cast this spell only from your graveyard. Then exile it.) Return all creature cards with power 2 or less from your graveyard to your hand.- $1.00
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Tranquil Thicket
This land enters tapped. {T}: Add {G}. Cycling {G} ({G}, Discard this card: Draw a card.)- $1.00
- $1.00
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Thriving Isle
This land enters tapped. As it enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.- $1.00
- $1.00
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Thriving Heath
This land enters tapped. As it enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.- $1.00
- $1.00
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Thriving Grove
This land enters tapped. As it enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.- $1.00
- $1.00
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Thriving Bluff
This land enters tapped. As it enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.- $1.00
- $1.00
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Terramorphic Expanse
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.- $1.00
- $1.00
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Temple of Triumph
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.- $1.00
- $1.00
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Temple of Plenty
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {W}.- $1.00
- $1.00
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Temple of Mystery
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {U}.- $1.00
- $1.00
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Temple of Malady
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {G}.- $1.00
- $1.00
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Temple of Epiphany
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {R}.- $1.00
- $1.00
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Temple of Enlightenment
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {U}.- $1.00
- $1.00
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Temple of Abandon
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {G}.- $1.00
- $1.00
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Sheltered Thicket
({T}: Add {R} or {G}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)- $1.00
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Swiftwater Cliffs
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {R}.- $1.00
- $1.00
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Blossoming Sands
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {W}.- $1.00
- $1.00
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Rabid Bite
Target creature you control deals damage equal to its power to target creature you don't control.- $1.00
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