Final Fantasy Singles
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Fathom Mage
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)Whenever a +1/+1 counter is put on this creature, you may draw a card.- from $1.00
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Bred for the Hunt
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card."Think you will win? You not forget who took your horn! Never forget!" —Biran Ronso- from $1.00
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Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle."If I give up now, I could do anything I wanted to, and yet even if I was with you, I could never forget." —Yuna- from $13.00
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Path of Discovery
Whenever a creature you control enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)- $1.00
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Incubation Druid
{T}: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead.{3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1...- from $3.00
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Hardened Scales
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead."When it starts, I won't be myself any more. I won't be able to hold myself back." —Jecht- from $5.00
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Generous Patron
When this creature enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)Whenever you put one or more counters on a creature you don't control, draw a card."Look at the crowd, folks!" —Blitzball announcer- from $4.00
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Duskshell Crawler
When this creature enters, put a +1/+1 counter on target creature.Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)"Hah! That one looks slow," scoffed Tidus. "It's also tough....- from $1.00
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Bane of Progress
When this creature enters, destroy all artifacts and enchantments. Put a +1/+1 counter on this creature for each permanent destroyed this way.Sin always returns for its spawn.- from $2.00
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Inexorable Tide
Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)"When Sin attacked Zanarkand that day, I woke up in Spira." —Tidus- from $3.00
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Chasm Skulker
Whenever you draw a card, put a +1/+1 counter on this creature.When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player...- from $2.00
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Sunscorch Regent
FlyingWhenever an opponent casts a spell, put a +1/+1 counter on this creature and you gain 1 life.The guardian wyrm, Evrae. The great sacred beast—protector of Bevelle.- from $1.00
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Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle."This is your story. It all begins here." —Auron- from $4.00
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Luminous Broodmoth
Flying Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it."Don't bother going after all of them. Cut the ones that matter, and run!" —Auron- from $2.00
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Grateful Apparition
FlyingWhenever this creature deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)- from $1.00
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Farewell
Choose one or more —• Exile all artifacts.• Exile all creatures.• Exile all enchantments.• Exile all graveyards."Stay with me until the end. Please."- from $9.00
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Damning Verdict
Destroy all creatures with no counters on them."Yevon is embodied by eternal, unchanging continuity, summoner. Those who question these truths—they are traitors!"- from $6.00
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Maester Seymour (Extended Art)
At the beginning of combat on your turn, put a number of +1/+1 counters equal to Maester Seymour's power on another target creature you control.{3}{G}{G}: Monstrosity X, where X is the number of counters among creatures you control. (If this creature isn't monstrous, put...- from $2.00
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Gogo, Mysterious Mime (Extended Art)
At the beginning of combat on your turn, you may have Gogo become a copy of another target creature you control until end of turn, except its name is Gogo, Mysterious Mime. If you do, Gogo and that creature each get +2/+0 and gain...- from $9.00
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Rikku, Resourceful Guardian (Extended Art)
Whenever you put one or more counters on a creature, until end of turn, that creature can't be blocked by creatures your opponents control. Steal — {1}, {T}: Move a counter from target creature an opponent controls onto target creature you control. Activate only...- from $4.00
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Espers to Magicite (Extended Art)
Exile each opponent's graveyard. When you do, choose up to one target creature card exiled this way. Create a token that's a copy of that card, except it's an artifact and it loses all other card types."Come to me, my magicite pretty... come, and...- from $1.00
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Dancer's Chakrams (Extended Art)
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +2/+2, has lifelink and "Other commanders you control get +2/+2 and have lifelink," and is a Performer in addition to its other types....- from $2.00
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Wakka, Devoted Guardian
Reach, trampleWhenever Wakka deals combat damage to a player, destroy up to one target artifact that player controls and put a +1/+1 counter on Wakka.Blitzball Captain — At the beginning of your end step, if a counter was put on Wakka this turn, put...- from $1.00
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Sin, Unending Cataclysm
Flying, trampleAs Sin enters, remove all counters from any number of artifacts, creatures, and enchantments. Sin enters with X +1/+1 counters on it, where X is twice the number of counters removed this way.When Sin dies, put its counters on target creature you control,...- from $1.00
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Tromell, Seymour's Butler
Each other nontoken creature you control enters with an additional +1/+1 counter on it.{1}, {T}: Proliferate X times, where X is the number of nontoken creatures you control that entered this turn. (To proliferate, choose any number of permanents and/or players, then give each...- from $1.00
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Summon: Magus Sisters
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II, III — Choose one at random —• Combine Powers! — Put three +1/+1 counters on target creature.• Defense! — Put a shield counter on target creature. You...- from $1.00
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Sphere Grid
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature.Unlock Ability — Creatures you control with +1/+1 counters on them have reach and trample.To activate nodes, you must use spheres.- from $24.00
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Summon: Valefor
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Sonic Wings — Each opponent chooses a creature with the greatest mana value among creatures they control. Return those creatures to their owners' hands. II, III,...- from $1.00
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Lulu, Stern Guardian
Whenever an opponent attacks you, choose target creature attacking you. Put a stun counter on that creature. {3}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)"If you want everything, you'll end up with nothing."- from $1.00
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Summon: Yojimbo
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Exile target artifact, enchantment, or tapped creature an opponent controls. II, III — Until your next turn, creatures can't attack you unless their controller pays {2}...- from $4.00
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