Kamigawa: Neon Dynasty Singles
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Mechtitan Core (Extended Art)
{5}, Exile this Vehicle and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with this...- $2.00
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Eater of Virtue (Extended Art)
Whenever equipped creature dies, exile it.Equipped creature gets +2/+0.As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.Equip...- $2.00
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Spirit-Sister's Call (Extended Art)
At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains...- $2.00
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Satsuki, the Living Lore (Extended Art)
{T}: Put a lore counter on each Saga you control. Activate only as a sorcery.When Satsuki dies, choose up to one —• Return target Saga or enchantment creature you control to its owner's hand.• Return target Saga card from your graveyard to your hand.- $2.00
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Satoru Umezawa (Extended Art)
Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn.Each creature card in...- from $2.00
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Risona, Asari Commander (Extended Art)
HasteWhenever Risona deals combat damage to a player, if it doesn't have an indestructible counter on it, put an indestructible counter on it.Whenever combat damage is dealt to you, remove an indestructible counter from Risona.- $1.00
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Raiyuu, Storm's Edge (Extended Art)
First strikeWhenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.- from $1.00
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Kotose, the Silent Spider (Extended Art)
When Kotose enters, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as...- $1.00
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The Kami War // O-Kagachi Made Manifest (Extended Art)
The Kami War(As this Saga enters and after your draw step, add a lore counter.)I — Exile target nonland permanent an opponent controls.II — Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card.III — Exile...- from $6.00
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Isshin, Two Heavens as One (Extended Art)
If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.- from $7.00
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Hinata, Dawn-Crowned (Extended Art)
Flying, trampleSpells you cast cost {1} less to cast for each target.Spells your opponents cast cost {1} more to cast for each target.- $2.00
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Hidetsugu Consumes All // Vessel of the All-Consuming (Extended Art)
Hidetsugu Consumes All(As this Saga enters and after your draw step, add a lore counter.)I — Destroy each nonland permanent with mana value 1 or less.II — Exile all graveyards.III — Exile this Saga, then return it to the battlefield transformed under your control.Vessel...- from $2.00
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Greasefang, Okiba Boss (Extended Art)
At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step.- from $2.00
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Eiganjo Uprising (Extended Art)
Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn.Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance.- $1.00
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Weaver of Harmony (Extended Art)
Other enchantment creatures you control get +1/+1.{G}, {T}: Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy. (Mana abilities can't be targeted.)- from $5.00
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Teachings of the Kirin // Kirin-Touched Orochi (Extended Art)
Teachings of the Kirin(As this Saga enters and after your draw step, add a lore counter.)I — Mill three cards. Create a 1/1 colorless Spirit creature token.II — Put a +1/+1 counter on target creature you control.III — Exile this Saga, then return it...- $1.00
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Spring-Leaf Avenger (Extended Art)
Ninjutsu {3}{G} ({3}{G}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)Whenever this creature deals combat damage to a player, return target permanent card from your graveyard to your hand.- from $1.00
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Shigeki, Jukai Visionary (Extended Art)
{1}{G}, {T}, Return Shigeki to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.Channel — {X}{X}{G}{G}, Discard this card: Return X target nonlegendary...- from $3.00
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Temple of Enlightenment
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {U}.- $1.00
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Temple of Abandon
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {G}.- $1.00
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Spire of Industry
{T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.- $2.00
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Raging Ravine
This land enters tapped. {T}: Add {R} or {G}. {2}{R}{G}: Until end of turn, this land becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.- $1.00
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Prairie Stream
({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.- $1.00
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Port Town
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {U}.- $1.00
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Oran-Rief, the Vastwood
This land enters tapped. {T}: Add {G}. {T}: Put a +1/+1 counter on each green creature that entered this turn.- $2.00
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Opal Palace
{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been...- $1.00
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Gruul Turf
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{G}.- $1.00
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Game Trail
As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {G}.- $1.00
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