Lorwyn Eclipsed Singles
Please note that all Lorwyn Eclipsed singles will ship on January 23rd. These are subject to our Pre-Order Policy.
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Terramorphic Expanse
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.- $1.00
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Smoldering Marsh
({T}: Add {B} or {R}.)This land enters tapped unless you control two or more basic lands.- $1.00
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Sheltered Thicket
({T}: Add {R} or {G}.)This land enters tapped.Cycling {2} ({2}, Discard this card: Draw a card.)- $1.00
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Rootbound Crag
This land enters tapped unless you control a Mountain or a Forest.{T}: Add {R} or {G}.- $1.00
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Raging Ravine
This land enters tapped.{T}: Add {R} or {G}.{2}{R}{G}: Until end of turn, this land becomes a 3/3 red and green Elemental creature with 'Whenever this creature attacks, put a +1/+1 counter on it.' It's still a land.- $1.00
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Primal Beyond
As this land enters, you may reveal an Elemental card from your hand. If you don't, this land enters tapped.{T}: Add {C}.{T}: Add one mana of any color. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.- $1.00
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Path of Ancestry
This land enters tapped.{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You...- $1.00
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Opal Palace
{T}: Add {C}.{1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast...- $1.00
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Nesting Grounds
{T}: Add {C}.{1}, {T}: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.- $1.00
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Ifnir Deadlands
{T}: Add {C}.{T}, Pay 1 life: Add {B}.{2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.- $1.00
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Gruul Turf
This land enters tapped.When this land enters, return a land you control to its owner's hand.{T}: Add {R}{G}.- $1.00
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Flamekin Village
As this land enters, you may reveal an Elemental card from your hand. If you don't, this land enters tapped.{T}: Add {R}.{R}, {T}: Target creature gains haste until end of turn.- $1.00
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Exotic Orchard
{T}: Add one mana of any color that a land an opponent controls could produce.- $1.00
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Cinder Glade
({T}: Add {R} or {G}.)This land enters tapped unless you control two or more basic lands.- $1.00
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Canyon Slough
({T}: Add {B} or {R}.)This land enters tapped.Cycling {2} ({2}, Discard this card: Draw a card.)- $1.00
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Grim Poppet
This creature enters with three -1/-1 counters on it.Remove a -1/-1 counter from this creature: Put a -1/-1 counter on another target creature.- $1.00
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Contagion Clasp
When this artifact enters, put a -1/-1 counter on target creature.{4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)- $1.00
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Commander's Sphere
{T}: Add one mana of any color in your commander's color identity.Sacrifice this artifact: Draw a card.- $1.00
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Vernal Sovereign
Whenever this creature enters or attacks, create a green and white Elemental creature token with 'This token's power and toughness are each equal to the number of creatures you control.'- $1.00
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Risen Reef
Whenever this creature or another Elemental you control enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand.- $1.00
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Maelstrom Wanderer
Creatures you control have haste.Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom...- $1.00
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Kulrath Knight
FlyingWither (This deals damage to creatures in the form of -1/-1 counters.)Creatures your opponents control with counters on them can't attack or block.- $1.00
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Jegantha, the Wellspring
Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.){T}:...- $1.00
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Horde of Notions
Vigilance, trample, haste{W}{U}{B}{R}{G}: You may play target Elemental card from your graveyard without paying its mana cost.- $1.00
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Hapatra, Vizier of Poisons
Whenever Hapatra deals combat damage to a player, you may put a -1/-1 counter on target creature.Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.- $1.00
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Everlasting Torment
Players can't gain life.Damage can't be prevented.All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)- $1.00
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