Marvel's Spider-Man Singles
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Doctor Octopus, Master Planner
Other Villains you control get +2/+2.Your maximum hand size is eight.At the beginning of your end step, if you have fewer than eight cards in hand, draw cards equal to the difference.- $2.00
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Biorganic Carapace
When this Equipment enters, attach it to target creature you control.Equipped creature gets +2/+2 and has 'Whenever this creature deals combat damage to a player, draw a card for each modified creature you control.' (Equipment, Auras you control, and counters are modifications.)Equip {2}- $1.00
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Wall Crawl
When this enchantment enters, create a 2/1 green Spider creature token with reach, then you gain 1 life for each Spider you control.Spiders you control get +1/+1 and can't be blocked by creatures with defender.- $1.00
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Terrific Team-Up
This spell costs {2} less to cast if you control a permanent with mana value 4 or greater.One or two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to target creature an opponent...- $1.00
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Spiders-Man, Heroic Horde
Web-slinging {4}{G}{G} (You may cast this spell for {4}{G}{G} if you also return a tapped creature you control to its owner's hand.)When Spiders-Man enters, if they were cast using web-slinging, you gain 3 life and create two 2/1 green Spider creature tokens with reach.- $1.00
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Spider-Rex, Daring Dino
Reach, trampleWard {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)- $1.00
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Spider-Man, Brooklyn Visionary
Web-slinging {2}{G} (You may cast this spell for {2}{G} if you also return a tapped creature you control to its owner's hand.)When Spider-Man enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.- $1.00
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Scout the City
Choose one —• Look Around — Mill three cards. You may put a permanent card from among them into your hand. You gain 3 life. (To mill three cards, put the top three cards of your library into your graveyard.)• Bring Down — Destroy...- $1.00
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Professional Wrestler
When this creature enters, create a Treasure token. (It's an artifact with '{T}, Sacrifice this token: Add one mana of any color.')This creature can't be blocked by more than one creature.- $1.00
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Pictures of Spider-Man
When this artifact enters, look at the top five cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.{1}, {T},...- $1.00
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Lurking Lizards
TrampleWhenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on this creature.- $1.00
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Kraven's Last Hunt
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Mill five cards. When you do, this Saga deals damage equal to the greatest power among creature cards in your graveyard to target creature.II — Target creature...- $1.00
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Kraven's Cats
{2}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn.- $1.00
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Guy in the Chair
{T}: Add one mana of any color.Web Support — {2}{G}, {T}: Put a +1/+1 counter on target Spider. Activate only as a sorcery.- $1.00
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Grow Extra Arms
This spell costs {1} less to cast if it targets a Spider.Target creature gets +4/+4 until end of turn.- $1.00
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Ezekiel Sims, Spider-Totem
ReachAt the beginning of combat on your turn, target Spider you control gets +2/+2 until end of turn.- $1.00
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Wisecrack
Target creature deals damage equal to its power to itself. If that creature is attacking, Wisecrack deals 2 damage to that creature's controller.- $1.00
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Superior Foes of Spider-Man
TrampleWhenever you cast a spell with mana value 4 or greater, you may exile the top card of your library. If you do, you may play that card until you exile another card with this creature.- $1.00
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Stegron the Dinosaur Man
Menace (This creature can't be blocked except by two or more creatures.)Dinosaur Formula — {1}{R}, Discard this card: Until end of turn, target creature you control gets +3/+1 and becomes a Dinosaur in addition to its other types.- $1.00
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Spinneret and Spiderling
Whenever you attack with two or more Spiders, put a +1/+1 counter on Spinneret and Spiderling.Whenever Spinneret and Spiderling deals 4 or more damage, exile the top card of your library. Until the end of your next turn, you may play that card.- $1.00
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Spider-Islanders
Mayhem {1}{R} (You may cast this card from your graveyard for {1}{R} if you discarded it this turn. Timing rules still apply.)- $1.00
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Spider-Gwen, Free Spirit
ReachWhenever Spider-Gwen becomes tapped, you may discard a card. If you do, draw a card.- $1.00
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Shocker, Unshakable
During your turn, Shocker has first strike.Vibro-Shock Gauntlets — When Shocker enters, he deals 2 damage to target creature and 2 damage to that creature's controller.- $1.00
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Raging Goblinoids
HasteMayhem {2}{R} (You may cast this card from your graveyard for {2}{R} if you discarded it this turn. Timing rules still apply.)- $1.00
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Molten Man, Inferno Incarnate
When Molten Man enters, search your library for a basic Mountain card, put it onto the battlefield tapped, then shuffle.Molten Man gets +1/+1 for each Mountain you control.When Molten Man leaves the battlefield, sacrifice a land.- $1.00
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Hobgoblin, Mantled Marauder
Flying, hasteWhenever you discard a card, Hobgoblin gets +2/+0 until end of turn.- $1.00
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Heroes' Hangout
Choose one —• Date Night — Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.• Patrol Night — One or two target creatures each get +1/+0 and gain first...- from $1.00
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