Modern Horizons 2 Singles
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Flourishing Strike
Choose one — • Flourishing Strike deals 5 damage to target creature with flying. • Target creature gets +3/+3 until end of turn. Entwine {2}{G} (Choose both if you pay the entwine cost.)- $1.00
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Fae Offering
At the beginning of each end step, if you've cast both a creature spell and a noncreature spell this turn, create a Clue token, a Food token, and a Treasure token.- from $1.00
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Endurance
Flash Reach When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a green card from your hand.- from $11.00
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Duskshell Crawler
When this creature enters, put a +1/+1 counter on target creature. Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)- from $1.00
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Deepwood Denizen
Vigilance (Attacking doesn't cause this creature to tap.) {5}{G}, {T}: Draw a card. This ability costs {1} less to activate for each +1/+1 counter on creatures you control.- $1.00
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Crack Open
Destroy target artifact or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")- $1.00
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Chitterspitter
At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on this artifact. Squirrels you control get +1/+1 for each acorn counter on this artifact. {G}, {T}: Create a 1/1 green Squirrel creature token.- from $1.00
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Chatterstorm
Create a 1/1 green Squirrel creature token. Storm (When you cast this spell, copy it for each spell cast before it this turn.)- $1.00
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Blessed Respite
Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.- from $2.00
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Bannerhide Krushok
Trample Reinforce 2—{1}{G} ({1}{G}, Discard this card: Put two +1/+1 counters on target creature.) Scavenge {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)- $1.00
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Aeve, Progenitor Ooze
Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.) Aeve isn't legendary if it's a token. Aeve enters with a +1/+1 counter on it for each other Ooze you control.- from $1.00
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Abundant Harvest
Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.- $1.00
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Viashino Lashclaw
{T}, Discard a card: Creatures you control gain haste until end of turn.- $1.00
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Unholy Heat
Unholy Heat deals 2 damage to target creature or planeswalker. Delirium — Unholy Heat deals 6 damage instead if there are four or more card types among cards in your graveyard.- $1.00
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Tavern Scoundrel
Whenever you win a coin flip, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.") {1}, {T}, Sacrifice another permanent: Flip a coin.- from $1.00
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Strike It Rich
Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)- from $4.00
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Spreading Insurrection
Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for...- $1.00
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Slag Strider
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) {1}, Sacrifice an artifact: This creature deals 1 damage to any target.- $1.00
- $1.00
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Skophos Reaver
During your turn, this creature gets +2/+0. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)- $1.00
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Revolutionist
When this creature enters, return target instant or sorcery card from your graveyard to your hand. Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)- $1.00
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Ragavan, Nimble Pilferer
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. Dash {1}{R} (You may cast this spell for its dash cost. If you do,...- from $72.00
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Obsidian Charmaw
This spell costs {1} less to cast for each land your opponents control that could produce {C}. Flying When this creature enters, destroy target nonbasic land an opponent controls.- from $4.00
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Mount Velus Manticore
At the beginning of combat on your turn, you may discard a card. When you do, this creature deals X damage to any target, where X is the number of card types the discarded card has.- $1.00
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Mine Collapse
If it's your turn, you may sacrifice a Mountain rather than pay this spell's mana cost. Mine Collapse deals 5 damage to target creature or planeswalker.- $1.00
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Lightning Spear
Equipped creature gets +1/+0 and has trample. {2}{R}, Sacrifice this Equipment: It deals 3 damage to any target. Equip {1}- $1.00
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Kaleidoscorch
Converge — Kaleidoscorch deals X damage to any target, where X is the number of colors of mana spent to cast this spell. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)- $1.00
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Harmonic Prodigy
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.- from $10.00
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Gouged Zealot
Reach Delirium — Whenever this creature attacks, if there are four or more card types among cards in your graveyard, this creature deals 1 damage to each creature defending player controls.- $1.00
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Goblin Traprunner
Whenever this creature attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking.- from $1.00
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Glimpse of Tomorrow
Suspend 3—{R}{R} Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on...- $1.00
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