Modern Horizons 2 Singles
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Thraben Watcher
Flying, vigilance Other nontoken creatures you control get +1/+1 and have vigilance.- from $2.00
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Soul of Migration
Flying When this creature enters, create two 1/1 white Bird creature tokens with flying. Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)- $1.00
- $1.00
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Solitude
Flash Lifelink When this creature enters, exile up to one other target creature. That creature's controller gains life equal to its power. Evoke—Exile a white card from your hand.- from $52.00
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Skyblade's Boon
Enchant creature Enchanted creature gets +1/+1 and has flying. {2}{W}: Return Skyblade's Boon to its owner's hand. Activate only if Skyblade's Boon is on the battlefield or in your graveyard.- $1.00
- $1.00
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Serra's Emissary
Flying As this creature enters, choose a card type. You and creatures you control have protection from the chosen card type.- from $15.00
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Search the Premises
Whenever a creature attacks you or a planeswalker you control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")- from $1.00
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Scour the Desert
Exile target creature card from your graveyard. Create X 1/1 white Bird creature tokens with flying, where X is the exiled card's toughness.- $1.00
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Sanctifier en-Vec
Protection from black and from red When this creature enters, exile all cards that are black or red from all graveyards. If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.- from $1.00
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Resurgent Belief
Suspend 2—{1}{W} (Rather than cast this card from your hand, pay {1}{W} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana...- from $3.00
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Prismatic Ending
Converge — Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell.- from $1.00
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Piercing Rays
Exile target tapped creature. Forecast — {2}{W}, Reveal this card from your hand: Tap target untapped creature. (Activate this ability only during your upkeep and only once each turn.)- $1.00
- $1.00
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Out of Time
When this enchantment enters, untap all creatures, then those creatures phase out until this enchantment leaves the battlefield. Put a time counter on this enchantment for each creature that phased out this way. Vanishing (At the beginning of your upkeep, remove a time counter...- from $1.00
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Nykthos Paragon
Whenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn.- from $2.00
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Lens Flare
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Lens Flare deals 5 damage to target attacking or blocking creature.- $1.00
- $1.00
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Late to Dinner
Return target creature card from your graveyard to the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")- $1.00
- $1.00
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Landscaper Colos
When this creature enters, put target card from an opponent's graveyard on the bottom of their library. Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)- $1.00
- $1.00
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Knighted Myr
{2}{W}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on this creature, it gains double strike until end of turn.- $1.00
- $1.00
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Guardian Kirin
Flying Whenever another creature you control dies, put a +1/+1 counter on this creature.- $1.00
- $1.00
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Glorious Enforcer
Flying, lifelink At the beginning of each combat, if you have more life than an opponent, this creature gains double strike until end of turn.- $1.00
- $1.00
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Fairgrounds Patrol
{1}{W}, Exile this card from your graveyard: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.- $1.00
- $1.00
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Esper Sentinel
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.- from $91.00
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Disciple of the Sun
Lifelink When this creature enters, return target permanent card with mana value 3 or less from your graveyard to your hand.- $1.00
- $1.00
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Constable of the Realm
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever one or more +1/+1 counters are put on this creature, exile up to one other target nonland permanent...- $1.00
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Caprichrome
Flash Vigilance Devour artifact 1 (As this creature enters, you may sacrifice any number of artifacts. It enters with that many +1/+1 counters on it.)- $1.00
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Break Ties
Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard. Reinforce 1—{W} ({W}, Discard this card: Put a +1/+1 counter on target creature.)- $1.00
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Blossoming Calm
You gain hexproof until your next turn. You gain 2 life. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)- $1.00
- $1.00
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Blacksmith's Skill
Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.- $2.00
- $2.00
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Barbed Spike
When this Equipment enters, create a 1/1 colorless Thopter artifact creature token with flying, then attach this Equipment to it. Equipped creature gets +1/+0. Equip {2}- $1.00
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