Outlaws of Thunder Junction Singles
-
Visage Bandit
You may have this creature enter as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types. Plot {2}{U} (You may pay {2}{U} and exile this card from your hand. Cast it as a sorcery on...- $1.00
- $1.00
- Unit price
- per
-
Three Steps Ahead
Spree (Choose one or more additional costs.) + {1}{U} — Counter target spell. + {3} — Create a token that's a copy of target artifact or creature you control. + {2} — Draw two cards, then discard a card.- from $12.00
- from $12.00
- Unit price
- per
-
Stop Cold
Flash Enchant artifact or creature When this Aura enters, tap enchanted permanent. Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.- $1.00
- $1.00
- Unit price
- per
-
Stoic Sphinx
Flash Flying This creature has hexproof as long as you haven't cast a spell this turn.- $1.00
- $1.00
- Unit price
- per
-
Step Between Worlds
Each player may shuffle their hand and graveyard into their library. Each player who does draws seven cards. Exile Step Between Worlds. Plot {4}{U}{U} (You may pay {4}{U}{U} and exile this card from your hand. Cast it as a sorcery on a later turn...- $1.00
- $1.00
- Unit price
- per
-
Slickshot Vault-Buster
Vigilance This creature gets +2/+0 as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)- $1.00
- $1.00
- Unit price
- per
-
Slickshot Lockpicker
When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) Plot {2}{U}...- $1.00
- $1.00
- Unit price
- per
-
Shifting Grift
Spree (Choose one or more additional costs.) + {2} — Exchange control of two target creatures. + {1} — Exchange control of two target artifacts. + {1} — Exchange control of two target enchantments.- from $1.00
- from $1.00
- Unit price
- per
-
Shackle Slinger
Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.)- $1.00
- $1.00
- Unit price
- per
-
Seize the Secrets
This spell costs {1} less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Draw two cards.- $1.00
- $1.00
- Unit price
- per
-
Razzle-Dazzler
Whenever you cast your second spell each turn, put a +1/+1 counter on this creature. It can't be blocked this turn.- $1.00
- $1.00
- Unit price
- per
-
Plan the Heist
Surveil 3 if you have no cards in hand. Then draw three cards. (To surveil 3, look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any...- $1.00
- $1.00
- Unit price
- per
-
Phantom Interference
Spree (Choose one or more additional costs.) + {3} — Create a 2/2 white Spirit creature token with flying. + {1} — Counter target spell unless its controller pays {2}.- $1.00
- $1.00
- Unit price
- per
-
Peerless Ropemaster
When this creature enters, return up to one target tapped creature to its owner's hand.- $1.00
- $1.00
- Unit price
- per
-
Outlaw Stitcher
When this creature enters, create a 2/2 blue and black Zombie Rogue creature token, then put two +1/+1 counters on that token for each spell you've cast this turn other than the first. Plot {4}{U} (You may pay {4}{U} and exile this card from...- $1.00
- $1.00
- Unit price
- per
-
Nimble Brigand
This creature can't be blocked if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Whenever this creature deals combat damage to a player, draw a card.- $1.00
- $1.00
- Unit price
- per
-
Metamorphic Blast
Spree (Choose one or more additional costs.) + {1} — Until end of turn, target creature becomes a white Rabbit with base power and toughness 0/1. + {3} — Target player draws two cards.- $1.00
- $1.00
- Unit price
- per
-
Marauding Sphinx
Flying, vigilance, ward {2} Whenever you commit a crime, surveil 2. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)- $1.00
- $1.00
- Unit price
- per
-
Jailbreak Scheme
Spree (Choose one or more additional costs.) + {3} — Put a +1/+1 counter on target creature. It can't be blocked this turn. + {2} — Target artifact or creature's owner puts it on their choice of the top or bottom of their library.- $1.00
- $1.00
- Unit price
- per
-
Geralf, the Fleshwright
Whenever you cast a spell during your turn other than your first spell that turn, create a 2/2 blue and black Zombie Rogue creature token. Whenever a Zombie you control enters, put a +1/+1 counter on it for each other Zombie that entered the...- from $3.00
- from $3.00
- Unit price
- per
-
Fleeting Reflection
Target creature you control gains hexproof until end of turn. Untap that creature. Until end of turn, it becomes a copy of up to one other target creature.- $1.00
- $1.00
- Unit price
- per
-
Failed Fording
Return target nonland permanent to its owner's hand. If you control a Desert, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)- $1.00
- $1.00
- Unit price
- per
-
Emergent Haunting
At the beginning of your end step, if you haven't cast a spell from your hand this turn and this enchantment isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types. {2}{U}: Surveil 1. (Look at the...- $1.00
- $1.00
- Unit price
- per
-
Duelist of the Mind
Flying, vigilance Duelist of the Mind's power is equal to the number of cards you've drawn this turn. Whenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn.- $1.00
- $1.00
- Unit price
- per
-
Double Down
Whenever you cast an outlaw spell, copy that spell. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Copies of permanent spells become tokens.)- from $2.00
- from $2.00
- Unit price
- per
-
Djinn of Fool's Fall
Flying Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)- $1.00
- $1.00
- Unit price
- per
-
Deepmuck Desperado
Whenever you commit a crime, each opponent mills three cards. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)- $1.00
- $1.00
- Unit price
- per
-
-
Canyon Crab
{1}{U}: This creature gets +2/-2 until end of turn. At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card.- $1.00
- $1.00
- Unit price
- per
-
Archmage's Newt
Whenever this creature deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback {0} until end of turn instead if this...- $1.00
- $1.00
- Unit price
- per

