Outlaws of Thunder Junction Singles
-
Ghired, Mirror of the Wilds
Haste Nontoken creatures you control have "{T}: Create a token that's a copy of target token you control that entered this turn."- $2.00
- $2.00
- Unit price
- per
-
Form a Posse
Create X 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."- $1.00
- $1.00
- Unit price
- per
-
Ertha Jo, Frontier Mentor
When Ertha Jo enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever you activate an ability that targets a creature or player, copy that ability. You may...- $1.00
- $1.00
- Unit price
- per
-
Congregation Gryff
Flying, lifelink Whenever this creature attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled...- $1.00
- $1.00
- Unit price
- per
-
Bruse Tarl, Roving Rancher
Oxen you control have double strike. Whenever Bruse Tarl enters or attacks, exile the top card of your library. If it's a land card, create a 2/2 white Ox creature token. Otherwise, you may cast it until the end of your next turn.- $1.00
- $1.00
- Unit price
- per
-
Breeches, the Blastmaker
Menace Whenever you cast your second spell each turn, you may sacrifice an artifact. If you do, flip a coin. When you win the flip, copy that spell. You may choose new targets for the copy. When you lose the flip, Breeches deals damage...- $1.00
- $1.00
- Unit price
- per
-
Bonny Pall, Clearcutter
Reach When Bonny Pall enters, create Beau, a legendary blue Ox creature token with "Beau's power and toughness are each equal to the number of lands you control." Whenever you attack, draw a card, then you may put a land card from your hand...- $2.00
- $2.00
- Unit price
- per
-
Badlands Revival
Return up to one target creature card from your graveyard to the battlefield. Return up to one target permanent card from your graveyard to your hand.- $1.00
- $1.00
- Unit price
- per
-
At Knifepoint
During your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Whenever you commit a crime, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as...- $1.00
- $1.00
- Unit price
- per
-
Assimilation Aegis
When this Equipment enters, exile up to one target creature until this Equipment leaves the battlefield. Whenever this Equipment becomes attached to a creature, for as long as this Equipment remains attached to it, that creature becomes a copy of a creature card exiled...- $2.00
- $2.00
- Unit price
- per
-
Annie Flash, the Veteran
Flash When Annie Flash enters, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards...- $2.00
- $2.00
- Unit price
- per
-
Akul the Unrepentant
Flying, trample Sacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.- $1.00
- $1.00
- Unit price
- per
-
Voracious Varmint
Vigilance {1}, Sacrifice this creature: Destroy target artifact or enchantment.- $1.00
- $1.00
- Unit price
- per
-
Tumbleweed Rising
Create an X/X green Elemental creature token, where X is the greatest power among creatures you control. Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost....- $1.00
- $1.00
- Unit price
- per
-
Trash the Town
Spree (Choose one or more additional costs.) + {2} — Put two +1/+1 counters on target creature. + {1} — Target creature gains trample until end of turn. + {1} — Until end of turn, target creature gains "Whenever this creature deals combat damage...- from $1.00
- from $1.00
- Unit price
- per
-
Throw from the Saddle
Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it instead if it's a Mount. Then it deals damage equal to its power to target creature you don't control.- $1.00
- $1.00
- Unit price
- per
-
Stubborn Burrowfiend
Whenever this creature becomes saddled for the first time each turn, mill two cards, then this creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Saddle 2 (Tap any number of other creatures you control...- $1.00
- $1.00
- Unit price
- per
-
Spinewoods Paladin
Trample When this creature enters, you gain 3 life. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)- $1.00
- $1.00
- Unit price
- per
-
Spinewoods Armadillo
Reach Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) {1}{G}, Discard this card: Search your library for a basic land card or a Desert card, reveal it, put it...- $1.00
- $1.00
- Unit price
- per
-
Snakeskin Veil
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)- $1.00
- $1.00
- Unit price
- per
-
Smuggler's Surprise
Spree (Choose one or more additional costs.) + {2} — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand. + {4}{G} — You may put up to two creature cards from your...- $10.00
- $10.00
- Unit price
- per
-
Rise of the Varmints
Create X 2/1 green Varmint creature tokens, where X is the number of creature cards in your graveyard. Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana...- $1.00
- $1.00
- Unit price
- per
-
Reach for the Sky
Flash Enchant creature Enchanted creature gets +3/+2 and has reach. When this Aura is put into a graveyard from the battlefield, draw a card.- $1.00
- $1.00
- Unit price
- per
-
Raucous Entertainer
{1}, {T}: Put a +1/+1 counter on each creature you control that entered this turn.- $1.00
- $1.00
- Unit price
- per
-
Rambling Possum
Whenever this creature attacks while saddled, it gets +1/+2 until end of turn. Then you may return any number of creatures that saddled it this turn to their owner's hand. Saddle 1 (Tap any number of other creatures you control with total power 1...- $1.00
- $1.00
- Unit price
- per
-
Railway Brawler
Reach, trample Whenever another creature you control enters, put X +1/+1 counters on it, where X is its power. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its...- $10.00
- $10.00
- Unit price
- per
-
Patient Naturalist
When this creature enters, mill three cards. Put a land card from among the milled cards into your hand. If you can't, create a Treasure token. (To mill three cards, put the top three cards of your library into your graveyard.)- $1.00
- $1.00
- Unit price
- per
-
Outcaster Trailblazer
When this creature enters, add one mana of any color. Whenever another creature you control with power 4 or greater enters, draw a card. Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a...- from $3.00
- from $3.00
- Unit price
- per
-
Outcaster Greenblade
When this creature enters, search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. This creature gets +1/+1 for each Desert you control.- $1.00
- $1.00
- Unit price
- per
-
Ornery Tumblewagg
At the beginning of combat on your turn, put a +1/+1 counter on target creature. Whenever this creature attacks while saddled, double the number of +1/+1 counters on target creature. Saddle 2 (Tap any number of other creatures you control with total power 2...- $2.00
- $2.00
- Unit price
- per

