Reality Fracture Singles
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Vraska's Final Mercy
Choose one — • You lose 2 life. Destroy target creature or planeswalker. • You lose 2 life. Empower Jace 6. (Put six loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with...- from $1.00
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Vigorbloom Charm
Choose one — • Target permanent you control gains hexproof and indestructible until end of turn. • You draw a card and gain 3 life. • Put a +1/+1 counter on target creature you control. Then it fights target creature an opponent controls. (Each...- from $1.00
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The Theorist, Jace Beleren
At the beginning of each opponent's draw step, you draw a card. +1: Create a 1/1 blue Illusion creature token. −2: For each opponent, return up to one target artifact or creature that player controls to its owner's hand. −6: Draw three cards. Then...- from $78.00
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Tam, the Possibility (Borderless)
Planeswalker spells you cast cost {1} less to cast. {W}{U}{B}{R}{G}, {T}: Proliferate X times, where X is the number of planeswalker types among planeswalkers you control. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already...- from $3.00
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Tam, the Possibility
Planeswalker spells you cast cost {1} less to cast. {W}{U}{B}{R}{G}, {T}: Proliferate X times, where X is the number of planeswalker types among planeswalkers you control. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already...- $1.00
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Shipwreck Marsh
This land enters tapped unless you control two or more other lands. {T}: Add {U} or {B}.- $3.00
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Sanctum Lurker
When this creature enters, empower Jace 1. Planeswalkers you control aren't put into their owners' graveyards for having 0 loyalty. Planeswalkers you control have "[+2]: This planeswalker deals 1 damage to each opponent and you gain 1 life."- $2.00
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Roiling Canopy
This land enters tapped. Whenever a Forest you control enters, if you control at least five other Forests, target creature you control gets +3/+3 until end of turn. {T}: Add {G}.- $2.00
- $2.00
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Rockfall Vale (Borderless)
This land enters tapped unless you control two or more other lands. {T}: Add {R} or {G}.- from $3.00
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Pompous Battlemage // Improvised Act
Pompous Battlemage Prowess This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) Improvised Act You may discard a card. If you do, draw a card.- from $6.00
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Overgrown Farmland
This land enters tapped unless you control two or more other lands. {T}: Add {G} or {W}.- from $3.00
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Lich's Relic (Braintwister Borderless)
When this Equipment enters, you may pay {2}. When you do, for each opponent, destroy up to one target creature or planeswalker that player controls. Equipped creature gets +2/+1. Equip {2}- from $6.00
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Lich's Relic
When this Equipment enters, you may pay {2}. When you do, for each opponent, destroy up to one target creature or planeswalker that player controls. Equipped creature gets +2/+1. Equip {2}- $2.00
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Ingris Stingerquill (Sculptor's Stronghold Showcase)
Flying Whenever a creature you control attacks, that creature deals 1 damage to each opponent. {4}: Create a 2/2 colorless Wizard Soldier creature token named Cadet. Then creatures you control gain haste until end of turn.- from $20.00
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Ingris Stingerquill
Flying Whenever a creature you control attacks, that creature deals 1 damage to each opponent. {4}: Create a 2/2 colorless Wizard Soldier creature token named Cadet. Then creatures you control gain haste until end of turn.- $17.00
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Haunted Ridge
This land enters tapped unless you control two or more other lands. {T}: Add {B} or {R}.- from $2.00
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Guiding Hydra (Braintwister Borderless)
This creature enters with X +1/+1 counters on it. At the beginning of combat on your turn, you may remove a +1/+1 counter from this creature. If you do, put a +1/+1 counter on each other creature you control.- from $2.00
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Garruk, Veiled Butcher
If a creature an opponent controls would die, exile it instead. +2: Up to one target creature gets -4/-1 until your next turn. −2: Each player sacrifices a creature of their choice. If you sacrificed a creature this way, create a 4/4 green Beast...- from $3.00
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Fblthp, Knows the Way (Borderless)
Domain — Fblthp's power is equal to the number of basic land types among lands you control. When Fblthp enters, search your library for up to X basic land cards with different names, reveal them, put them into your hand, then shuffle.- $1.00
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Fblthp, Impossibly Lost
When one or more of your opponents are dealt combat damage during your turn, draw two cards. If your library has no cards in it, you win the game. Fblthp's owner shuffles him into their library. (If you draw from an empty library this...- $1.00
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Emrakul, the Exigent Doom
When you cast this spell, untap all lands you control. Flying, trample Ward—Sacrifice three permanents. {3}, Exile this card from your hand: Target land gains "{T}: Add {C}{C}" until this card is cast from exile. You may cast this card for as long as...- from $25.00
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Deserted Beach
This land enters tapped unless you control two or more other lands. {T}: Add {W} or {U}.- from $2.00
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Dark Matter Manipulator (Sculptor's Stronghold Showcase)
When this creature enters, mill three cards. This creature gets +2/+0 for every seven cards in your graveyard.- $6.00
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Dark Matter Manipulator
When this creature enters, mill three cards. This creature gets +2/+0 for every seven cards in your graveyard.- from $3.00
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Bloodline Recollector // Ancestral Craving
Bloodline Recollector At the beginning of each end step, if three or more creatures died this turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) Ancestral Craving Target player draws three cards and...- from $7.00
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