The Dark Singles
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Witch Hunter
{T}: This creature deals 1 damage to target player or planeswalker. {1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand.- $5.00
- $5.00
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Tangle Kelp
Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn.- $1.00
- $1.00
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Scarwood Bandits
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) {2}{G}, {T}: Unless an opponent pays {2}, gain control of target artifact for as long as this creature remains on the battlefield.- $7.00
- $7.00
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Maze of Ith
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.- $39.00
- $39.00
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Living Armor
{T}, Sacrifice this artifact: Put X +0/+1 counters on target creature, where X is that creature's mana value.- $2.00
- $2.00
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Tracker
{G}{G}, {T}: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature.- $6.00
- $6.00
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Miracle Worker
{T}: Destroy target Aura attached to a creature you control.- $1.00
- $1.00
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Nameless Race
Trample As this creature enters, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards. Nameless Race's power and toughness are...- $6.00
- $6.00
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People of the Woods
People of the Woods's toughness is equal to the number of Forests you control.- $1.00
- $1.00
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Wormwood Treefolk
{G}{G}: This creature gains forestwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Forest.) {B}{B}: This creature gains swampwalk until end of turn and deals 2 damage to you. (It can't...- $6.00
- $6.00
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Preacher
You may choose not to untap this creature during your untap step. {T}: For as long as this creature remains tapped, gain control of target creature of an opponent's choice they control.- $50.00
- $50.00
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Dance of Many
When this enchantment enters, create a token that's a copy of target nontoken creature. When this enchantment leaves the battlefield, exile the token. When the token leaves the battlefield, sacrifice this enchantment. At the beginning of your upkeep, sacrifice this enchantment unless you pay...- $10.00
- $10.00
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Marsh Viper
Whenever this creature deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)- $1.00
- $1.00
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Tormod's Crypt
{T}, Sacrifice this artifact: Exile target player's graveyard.- $37.00
- $37.00
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Festival
Cast this spell only during an opponent's upkeep. Creatures can't attack this turn.- $1.00
- $1.00
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Fasting
At the beginning of your upkeep, put a hunger counter on this enchantment. Then destroy this enchantment if it has five or more hunger counters on it. If you would begin your draw step, you may skip that step instead. If you do, you...- $1.00
- $1.00
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Cleansing
For each land, destroy that land unless any player pays 1 life.- $19.00
- $19.00
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Brainwash
Enchant creatureEnchanted creature can't attack unless its controller pays {3}.- $1.00
- $1.00
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Blood of the Martyr
Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.- $2.00
- $2.00
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Angry Mob
TrampleDuring your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. During turns other than yours, Angry Mob's power and toughness are each 2.- $1.00
- $1.00
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