Adventures in the Forgotten Realms Singles
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Werewolf Pack Leader (Extended Art)
Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card. {3}{G}: Until end of turn, this creature has base power and toughness 5/3, gains trample, and isn't a Human.- from $3.00
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Long Rest (Extended Art)
Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile Long Rest.- $1.00
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Instrument of the Bards (Extended Art)
At the beginning of your upkeep, you may put a harmony counter on Instrument of the Bards. {3}{G}, {T}: Search your library for a creature card with mana value equal to the number of harmony counters on Instrument of the Bards, reveal it, and...- $2.00
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Circle of Dreams Druid (Extended Art)
{T}: Add {G} for each creature you control.- from $33.00
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Wish (Extended Art)
You may play a card you own from outside the game this turn.- from $2.00
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Orb of Dragonkind (Extended Art)
{1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons. {R}, {T}, Sacrifice this artifact: Look at the top seven cards of your library. You may reveal a Dragon card from...- from $3.00
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Meteor Swarm (Extended Art)
Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers.- $1.00
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Hobgoblin Bandit Lord (Extended Art)
Other Goblins you control get +1/+1. {R}, {T}: This creature deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.- from $10.00
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Flameskull (Extended Art)
Flying This creature can't block. Rejuvenation — When this creature dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you...- $2.00
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Vorpal Sword (Extended Art)
Equipped creature gets +2/+0 and has deathtouch. {5}{B}{B}{B}: Until end of turn, this Equipment gains "Whenever equipped creature deals combat damage to a player, that player loses the game." Equip {B}{B}- from $6.00
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Sphere of Annihilation (Extended Art)
This artifact enters with X void counters on it. At the beginning of your upkeep, exile this artifact, all creatures and planeswalkers with mana value less than or equal to the number of void counters on it, and all creature and planeswalker cards in...- $1.00
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Forsworn Paladin (Extended Art)
Menace {1}{B}, {T}, Pay 1 life: Create a Treasure token. {2}{B}: Target creature gets +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn.- $2.00
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The Book of Vile Darkness (Extended Art)
At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token. {T}, Exile The Book of Vile Darkness and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna,...- from $2.00
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Asmodeus the Archfiend (Extended Art)
Binding Contract — If you would draw a card, exile the top card of your library face down instead. {B}{B}{B}: Draw seven cards. {B}: Return all cards exiled with Asmodeus to their owner's hand and you lose that much life.- from $2.00
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Acererak the Archlich (Extended Art)
When Acererak enters, if you haven't completed Tomb of Annihilation, return Acererak to its owner's hand and venture into the dungeon. Whenever Acererak attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature of their choice.- from $11.00
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Yuan-Ti Malison (Extended Art)
This creature can't be blocked as long as it's attacking alone. Whenever this creature deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)- from $1.00
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Wizard's Spellbook (Extended Art)
{T}: Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery. 1—9 | Copy that card. You may cast the copy. 10—19 | Copy that card. You may cast the copy by paying {1} rather than paying...- from $1.00
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True Polymorph (Extended Art)
Target artifact or creature becomes a copy of another target artifact or creature.- $1.00
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Grazilaxx, Illithid Scholar (Extended Art)
Whenever a creature you control becomes blocked, you may return it to its owner's hand. Whenever one or more creatures you control deal combat damage to a player, draw a card.- from $3.00
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Demilich (Extended Art)
This spell costs {U} less to cast for each instant and sorcery spell you've cast this turn. Whenever this creature attacks, exile up to one target instant or sorcery card from your graveyard. Copy it. You may cast the copy. You may cast this...- from $3.00
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The Blackstaff of Waterdeep (Extended Art)
You may choose not to untap The Blackstaff of Waterdeep during your untap step. Animate Walking Statue — {1}{U}, {T}: Another target nontoken artifact you control becomes a 4/4 artifact creature for as long as The Blackstaff of Waterdeep remains tapped. Activate only as...- $1.00
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Teleportation Circle (Extended Art)
At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.- from $19.00
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Loyal Warhound (Extended Art)
Vigilance When this creature enters, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.- from $2.00
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Guardian of Faith (Extended Art)
Flash Vigilance When this creature enters, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)- from $8.00
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Flumph (Extended Art)
Defender, flying Whenever this creature is dealt damage, you and target opponent each draw a card.- from $5.00
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Dancing Sword (Extended Art)
Equipped creature gets +2/+1. When equipped creature dies, you may have this Equipment become a 2/1 Construct artifact creature with flying and ward {1}. If you do, it isn't an Equipment. Equip {1}- $1.00
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The Book of Exalted Deeds (Extended Art)
At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying. {W}{W}{W}, {T}, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't...- from $16.00
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Treasure Vault (Showcase)
{T}: Add {C}. {X}{X}, {T}, Sacrifice this land: Create X Treasure tokens.- from $7.00
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Temple of the Dragon Queen (Showcase)
As this land enters, you may reveal a Dragon card from your hand. This land enters tapped unless you revealed a Dragon card this way or you control a Dragon. As this land enters, choose a color. {T}: Add one mana of the chosen...- from $2.00
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Lair of the Hydra (Showcase)
If you control two or more other lands, this land enters tapped. {T}: Add {G}. {X}{G}: Until end of turn, this land becomes an X/X green Hydra creature. It's still a land. X can't be 0.- from $4.00
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