Products
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Act on Impulse
Exile the top three cards of your library. Until end of turn, you may play those cards. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play...- from $1.00
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Act on Impulse (M15-126)
Exile the top three cards of your library. Until end of turn, you may play those cards. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play...- $1.00
- $1.00
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Activated Sleeper
Flash You may have this creature enter as a copy of any creature card in a graveyard that was put there from the battlefield this turn, except it's a Phyrexian in addition to its other types.- from $2.00
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Activated Sleeper (Extended Art)
Flash You may have this creature enter as a copy of any creature card in a graveyard that was put there from the battlefield this turn, except it's a Phyrexian in addition to its other types.- $2.00
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Adagia, Windswept Bastion
This land enters tapped. {T}: Add {W}. Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) STATION 12+Â {3}{W}, {T}: Create a token that's a copy of target artifact or enchantment you control,...- from $9.00
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Adagia, Windswept Bastion (Extended Art - Galaxy Foil)
This land enters tapped.{T}: Add {W}.Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)STATION 12+{3}{W}, {T}: Create a token that's a copy of target artifact or enchantment you control, except it's legendary....- $43.00
- $43.00
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Adagia, Windswept Bastion (Extended Art)
This land enters tapped.{T}: Add {W}.Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)STATION 12+{3}{W}, {T}: Create a token that's a copy of target artifact or enchantment you control, except it's legendary....- from $13.00
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Adamant Will
Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)- $1.00
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Adamant Will
Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)- $1.00
- $1.00
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Adamant Will
Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)- $1.00
- $1.00
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Adamant Will (DOM-2)
Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say 'destroy' don't destroy it.)- $1.00
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Adanto Vanguard
As long as this creature is attacking, it gets +2/+0. Pay 4 life: This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)- from $1.00
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Adanto Vanguard (XLN-1)
As long as this creature is attacking, it gets +2/+0.Pay 4 life: This creature gains indestructible until end of turn. (Damage and effects that say 'destroy' don't destroy it.)- $1.00
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Adaptive Automaton
As this creature enters, choose a creature type.This creature is the chosen type in addition to its other types.Other creatures you control of the chosen type get +1/+1.- $2.00
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Adaptive Gemguard
Tap two untapped artifacts and/or creatures you control: Put a +1/+1 counter on this creature. Activate only as a sorcery.- $1.00
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Adaptive Omnitool
Equipped creature gets +1/+1 for each artifact you control. Whenever equipped creature attacks, look at the top six cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of...- $2.00
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Adaptive Omnitool (Extended Art)
Equipped creature gets +1/+1 for each artifact you control. Whenever equipped creature attacks, look at the top six cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of...- $2.00
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Adaptive Snapjaw
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)- $1.00
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Adaptive Sporesinger
VigilanceWhen this creature enters, choose one —• Target creature gets +2/+2 and gains vigilance until end of turn.• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)- $1.00
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Adaptive Training Post
Whenever you cast an instant or sorcery spell, if this artifact has fewer than three charge counters on it, put a charge counter on it. Remove three charge counters from this artifact: When you next cast an instant or sorcery spell this turn, copy...- $1.00
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