Products
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Acorn Catapult (CMD-241)
{1}, {T}: This artifact deals 1 damage to any target. That permanent's controller or that player creates a 1/1 green Squirrel creature token.- $12.00
- $12.00
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Acquired Mutation
Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, defending player gets two rad counters.- from $1.00
- from $1.00
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Acquired Mutation (Surge Foil)
Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, defending player gets two rad counters.- $5.00
- $5.00
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Acquisition Octopus
Whenever this creature or equipped creature deals combat damage to a player, draw a card. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)- $1.00
- $1.00
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Acquisition Octopus (NEO-44)
Whenever this creature or equipped creature deals combat damage to a player, draw a card.Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)- $1.00
- $1.00
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Acquisitions Expert
When this creature enters, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric,...- $1.00
- $1.00
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Acrobatic Cheerleader
Survival — At the beginning of your second main phase, if this creature is tapped, put a flying counter on it. This ability triggers only once.- $1.00
- $1.00
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Acrobatic Leap
Target creature gets +1/+3 and gains flying until end of turn. Untap it.- $1.00
- $1.00
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Acrobatic Leap
Target creature gets +1/+3 and gains flying until end of turn. Untap it.- $1.00
- $1.00
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Acrobatic Maneuver
Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card.- from $1.00
- from $1.00
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Acrobatic Maneuver (KLD-1)
Exile target creature you control, then return that card to the battlefield under its owner's control.Draw a card.- $1.00
- $1.00
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Act of Treason
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)- $1.00
- $1.00
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Act of Treason
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)- $1.00
- $1.00
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Act of Treason
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)- $1.00
- $1.00
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Act of Treason
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)- $1.00
- $1.00
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Act of Treason
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)- $1.00
- $1.00
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Act of Treason
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)- $1.00
- $1.00
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Act of Treason
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)"Rage courses in every heart, yearning to betray its rational prison." —Sarkhan Vol- $1.00
- $1.00
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Act of Treason
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)- $1.00
- $1.00
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Act of Treason (RNA-91)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)- $1.00
- $1.00
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