Assassin's Creed Singles
-
Merciless Harlequin
Freerunning {1}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) When this creature enters, you draw a card and you lose 1 life.- $1.00
- $1.00
- Unit price
- per
-
Labyrinth Adversary
Trample (This creature can deal excess combat damage to the player it's attacking.) Whenever you attack, you may pay {1}{R}. When you do, target creature can't block this turn.- $1.00
- $1.00
- Unit price
- per
-
Headsplitter
When this Equipment enters, create a 1/1 black Assassin creature token with menace, then attach this Equipment to it. Equipped creature gets +1/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)- $1.00
- $1.00
- Unit price
- per
-
Misthios's Fury
Misthios's Fury deals 3 damage to target creature. If you control an Equipment, Misthios's Fury also deals 2 damage to that creature's controller.- $1.00
- $1.00
- Unit price
- per
-
Spartan Veteran
During your turn, this creature has first strike. (It deals combat damage before creatures without first strike.) {2}: This creature gets +1/+0 until end of turn.- $1.00
- $1.00
- Unit price
- per
-
-
Hired Blade
Flash (You may cast this spell any time you could cast an instant.)- $1.00
- $1.00
- Unit price
- per
-
-
-
-
-
Hidden Blade
Flash When this Equipment enters, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn. Equipped creature gets +1/+0 and has first strike. Equip {2}- $1.00
- $1.00
- Unit price
- per
-
Cleopatra, Exiled Pharaoh
Allies — At the beginning of your end step, put a +1/+1 counter on each of up to two other target legendary creatures. Betrayal — Whenever a legendary creature with counters on it dies, draw a card for each counter on it. You lose...- $5.00
- $5.00
- Unit price
- per

