Assassin's Creed Singles
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Havi, the All-Father (Showcase)
Havi has indestructible as long as there are four or more historic cards in your graveyard. (Artifacts, legendaries, and Sagas are historic.) Sage Project — Whenever Havi or another legendary creature you control dies, return target legendary creature card with lesser mana value from...- $2.00
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Lydia Frye (Showcase)
Lydia Frye can't be blocked by creatures with power 3 or greater. At the beginning of your end step, surveil X, where X is the number of tapped Assassins you control. (Look at the top X cards of your library, then put any number...- $1.00
- $1.00
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Ratonhnhaké꞉ton (Showcase)
As long as Ratonhnhaké꞉ton hasn't dealt damage yet, it has hexproof and can't be blocked. Whenever Ratonhnhaké꞉ton deals combat damage to a player, create a 1/1 black Assassin creature token with menace. When you do, return target Equipment card from your graveyard to the...- from $3.00
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Sigurd, Jarl of Ravensthorpe (Showcase)
Vigilance, trample, lifelink Boast — {1}: Put a lore counter on target Saga you control or remove one from it. (Activate only if this creature attacked this turn and only once each turn.) Whenever you put a lore counter on a Saga you control,...- from $2.00
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Shaun & Rebecca, Agents (Showcase)
Vigilance When Shaun & Rebecca enters, search your graveyard, hand, and library for a card named The Animus and put it onto the battlefield, then shuffle. {T}: Add {C}. When you do, mill two cards.- from $1.00
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Shao Jun (Showcase)
Leap Strike — During your turn, Shao Jun has flying and first strike. Rope Dart — Tap two untapped artifacts you control: Shao Jun deals 1 damage to each opponent.- $1.00
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Shay Cormac (Showcase)
{1}: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn. Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature. Whenever a creature with a...- $1.00
- $1.00
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What Must Be Done (Extended Art)
Choose one — • Let the World Burn — Destroy all artifacts and creatures. • Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries,...- from $2.00
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Caduceus, Staff of Hermes (Extended Art)
Equipped creature has lifelink. As long as you have 30 or more life, equipped creature gets +5/+5 and has indestructible and "Prevent all damage that would be dealt to this creature." Equip {W}{W}- from $17.00
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Rest in Peace (Extended Art)
When this enchantment enters, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.- from $2.00
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Black Market Connections (Extended Art)
At the beginning of your first main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2...- from $39.00
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Temporal Trespass (Extended Art)
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Take an extra turn after this one. Exile Temporal Trespass.- from $8.00
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Conspiracy (Extended Art)
As this enchantment enters, choose a creature type. Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.- $2.00
- $2.00
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Cover of Darkness (Extended Art)
As this enchantment enters, choose a creature type. Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)- from $19.00
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Assassin's Trophy (Extended Art)
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.- from $4.00
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The Spear of Leonidas (Extended Art)
Whenever equipped creature attacks, choose one — • Bull Rush — It gains double strike until end of turn. • Summon — Create Phobos, a legendary 3/2 red Horse creature token. • Revelation — Discard two cards, then draw two cards. Equip {2}- $4.00
- $4.00
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The Animus (Extended Art)
At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it. {T}: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with...- from $1.00
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Mjölnir, Storm Hammer (Extended Art)
When Mjölnir enters, attach it to target legendary creature you control. Whenever equipped creature attacks, tap target creature defending player controls and put a stun counter on it. Then Mjölnir deals damage to each opponent equal to the number of tapped creatures that opponent...- $6.00
- $6.00
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Excalibur, Sword of Eden (Extended Art)
This spell costs {X} less to cast, where X is the total mana value of historic permanents you control. (Artifacts, legendaries, and Sagas are historic.) Equipped creature gets +10/+0 and has vigilance. Equip legendary creature {2}- from $26.00
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The Capitoline Triad (Etched)
Those Who Came Before — This spell costs {1} less to cast for each historic card in your graveyard. (Artifacts, legendaries, and Sagas are historic.) Exile any number of historic cards from your graveyard with total mana value 30 or greater: You get an...- $6.00
- $6.00
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Haystack (Etched)
{2}, {T}: Target creature you control phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)- $2.00
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Distract the Guards (Etched)
Freerunning {1}{W} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Create three 1/1 white Human Rogue creature tokens.- $2.00
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Hookblade (Etched)
When this Equipment enters, attach it to target creature you control. Equipped creature gets +1/+0. During your turn, equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)- $1.00
- $1.00
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Path to Exile (Etched)
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.- $7.00
- $7.00
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Rest in Peace (Etched)
When this enchantment enters, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.- $3.00
- $3.00
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Reconnaissance (Etched)
{0}: Remove target attacking creature you control from combat and untap it. (If you activate during end of combat, the creature will untap after it deals combat damage.)- $16.00
- $16.00
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Layla Hassan (Etched)
First strike When Layla Hassan enters and whenever one or more Assassins you control deal combat damage to a player, return target historic card from your graveyard to your hand.- $2.00
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Tax Collector (Etched)
When this creature enters, choose one — • Tax — Until your next turn, spells your opponents cast cost {1} more to cast. • Arrest — Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its...- $5.00
- $5.00
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Templar Knight (Etched)
Vigilance {W}, Tap five untapped attacking creatures you control named Templar Knight: Search your library for a legendary artifact card, put it onto the battlefield, then shuffle. A deck can have any number of cards named Templar Knight.- $8.00
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