Avacyn Restored Singles
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Vigilante Justice
Whenever a Human you control enters, this enchantment deals 1 damage to any target.- $1.00
- $1.00
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Vexing Devil
When this creature enters, any opponent may have it deal 4 damage to them. If a player does, sacrifice this creature.- from $2.00
- from $2.00
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Uncanny Speed
Target creature gets +3/+0 and gains haste until end of turn.- $1.00
- $1.00
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Tyrant of Discord
When this creature enters, target opponent chooses a permanent they control at random and sacrifices it. If a nonland permanent is sacrificed this way, repeat this process.- from $2.00
- from $2.00
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Tibalt, the Fiend-Blooded
+1: Draw a card, then discard a card at random. −4: Tibalt deals damage equal to the number of cards in target player's hand to that player. −6: Gain control of all creatures until end of turn. Untap them. They gain haste until end...- from $2.00
- from $2.00
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Thunderous Wrath
Thunderous Wrath deals 5 damage to any target. Miracle {R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)- from $1.00
- from $1.00
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Thatcher Revolt
Create three 1/1 red Human creature tokens with haste. Sacrifice those tokens at the beginning of the next end step.- $1.00
- $1.00
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Stonewright
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Stonewright is paired with another creature, each of those creatures has "{R}: This creature gets +1/+0...- from $1.00
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Somberwald Vigilante
Whenever this creature becomes blocked by a creature, this creature deals 1 damage to that creature.- $1.00
- $1.00
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Scalding Devil
{2}{R}: This creature deals 1 damage to target player or planeswalker.- $1.00
- $1.00
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Rush of Blood
Target creature gets +X/+0 until end of turn, where X is its power.- from $1.00
- from $1.00
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Rite of Ruin
Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of their choice of the first type, sacrifices two of their choice of the second type, then sacrifices three of their choice of the third type.- $1.00
- $1.00
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Riot Ringleader
Whenever this creature attacks, Human creatures you control get +1/+0 until end of turn.- $1.00
- $1.00
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Reforge the Soul
Each player discards their hand, then draws seven cards. Miracle {1}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)- from $16.00
- from $16.00
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Malignus
Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up. Damage that would be dealt by this creature can't be prevented.- from $13.00
- from $13.00
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Malicious Intent
Enchant creature Enchanted creature has "{T}: Target creature can't block this turn."- $1.00
- $1.00
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Lightning Prowess
Enchant creature Enchanted creature has haste and "{T}: This creature deals 1 damage to any target."- $1.00
- $1.00
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Lightning Mauler
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature is paired with another creature, both creatures have haste.- $1.00
- $1.00
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Kruin Striker
Whenever another creature you control enters, this creature gets +1/+0 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)- $1.00
- $1.00
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Kessig Malcontents
When this creature enters, it deals damage to target player or planeswalker equal to the number of Humans you control.- $1.00
- $1.00
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Hound of Griselbrand
Double strike Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)- $1.00
- $1.00
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Heirs of Stromkirk
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.- $1.00
- $1.00
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Havengul Vampire
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. Whenever another creature dies, put a +1/+1 counter on this creature.- $1.00
- $1.00
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Hanweir Lancer
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature is paired with another creature, both creatures have first strike.- $1.00
- $1.00
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Guise of Fire
Enchant creature Enchanted creature gets +1/-1 and attacks each combat if able.- $1.00
- $1.00
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Gang of Devils
When this creature dies, it deals 3 damage divided as you choose among one, two, or three targets.- $1.00
- $1.00
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Fervent Cathar
Haste When this creature enters, target creature can't block this turn.- $1.00
- $1.00
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Falkenrath Exterminator
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. {2}{R}: This creature deals damage to target creature equal to the number of +1/+1 counters on this creature.- $1.00
- $1.00
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