Avatar: The Last Airbender Singles
Master the four elements with Avatar: The Last Airbender Magic: The Gathering singles. Buy now to complete your collection!
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Tundra Tank
Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.)When this Vehicle enters, target creature you control gains indestructible until end of turn.Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle...- $1.00
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Swampsnare Trap
This spell costs {1} less to cast if it targets a creature with flying.Enchant creatureEnchanted creature gets -5/-3.- $1.00
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Sold Out
Exile target creature. If it was dealt damage this turn, create a Clue token. (It's an artifact with '{2}, Sacrifice this token: Draw a card.')- $1.00
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Ruinous Waterbending
As an additional cost to cast this spell, you may waterbend {4}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)All creatures get -2/-2 until end of turn. If this spell's additional cost was...- $1.00
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Pirate Peddlers
DeathtouchWhenever you sacrifice another permanent, put a +1/+1 counter on this creature.- $1.00
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Obsessive Pursuit
When this enchantment enters and at the beginning of your upkeep, you lose 1 life and create a Clue token. (It's an artifact with '{2}, Sacrifice this token: Draw a card.')Whenever you attack, put X +1/+1 counters on target attacking creature, where X is...- $2.00
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Northern Air Temple
When Northern Air Temple enters, each opponent loses X life and you gain X life, where X is the number of Shrines you control.Whenever another Shrine you control enters, each opponent loses 1 life and you gain 1 life.- $1.00
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Merchant of Many Hats
{2}{B}: Return this card from your graveyard to your hand.- $1.00
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Lo and Li, Twin Tutors
When Lo and Li enter, search your library for a Lesson or Noble card, reveal it, put it into your hand, then shuffle.Noble creatures you control and Lesson spells you control have lifelink.- $1.00
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Hog-Monkey
At the beginning of combat on your turn, target creature you control with a +1/+1 counter on it gains menace until end of turn. (It can't be blocked except by two or more creatures.)Exhaust — {5}: Put two +1/+1 counters on this creature. (Activate...- $1.00
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Heartless Act
Choose one —• Destroy target creature with no counters on it.• Remove up to three counters from target creature.- $1.00
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Foggy Swamp Hunters
As long as you've drawn two or more cards this turn, this creature has lifelink and menace. (It can't be blocked except by two or more creatures.)- $1.00
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Fatal Fissure
Choose target creature. When that creature dies this turn, you earthbend 4. (Target land you control becomes a 0/0 creature with haste that's still a land. Put four +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)- $1.00
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Dai Li Indoctrination
Choose one —• Target opponent reveals their hand. You choose a nonland permanent card from it. That player discards that card.• Earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When...- $1.00
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Corrupt Court Official
When this creature enters, target opponent discards a card.- $1.00
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Canyon Crawler
DeathtouchWhen this creature enters, create a Food token. (It's an artifact with {2}, {T}, Sacrifice this token:You gain 3 life.')Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)- $1.00
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Buzzard-Wasp Colony
FlyingWhen this creature enters, you may sacrifice an artifact or creature. If you do, draw a card.Whenever another creature you control dies, if it had counters on it, put its counters on this creature.- $1.00
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Beetle-Headed Merchants
Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, draw a card and put a +1/+1 counter on this creature.- $1.00
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Watery Grasp
Enchant creatureEnchanted creature doesn't untap during its controller's untap step.Waterbend {5}: Enchanted creature's owner shuffles it into their library. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)- $1.00
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Waterbending Lesson
Draw three cards. Then discard a card unless you waterbend {2}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)- $1.00
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The Unagi of Kyoshi Island
FlashWard—Waterbend {4} (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)Whenever an opponent draws their second card each turn, draw two cards.- $3.00
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Serpent of the Pass
If there are three or more Lesson cards in your graveyard, you may cast this spell as though it had flash.This spell costs {1} less to cast for each noncreature, nonland card in your graveyard.- $1.00
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North Pole Patrol
{T}: Untap another target permanent you control.Waterbend {3}, {T}: Tap target creature an opponent controls. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)- $1.00
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Lost Days
The owner of target creature or enchantment puts it into their library second from the top or on the bottom. You create a Clue token. (It's an artifact with '{2}, Sacrifice this token: Draw a card.')- $1.00
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The Legend of Kuruk // Avatar Kuruk
The Legend of Kuruk Mana Cost: {2}{U}{U} Type: Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter.)I, II — Scry 2, then draw a card.III — Exile this Saga, then return it to the battlefieldtransformed under your...- from $4.00
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Knowledge Seeker
VigilanceWhenever you draw your second card each turn, put a +1/+1 counter on this creature.When this creature dies, create a Clue token. (It's an artifact with '{2}, Sacrifice this token: Draw a card.')- $1.00
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Invasion Submersible
When this Vehicle enters, return up to one other target nonland permanent to its owner's hand.Exhaust — Waterbend {3}: This Vehicle becomes an artifact creature. Put three +1/+1 counters on it. (While paying a waterbend cost, you can tap your artifacts and creatures to...- $1.00
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Iguana Parrot
Flying, vigilanceProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)- $1.00
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Geyser Leaper
FlyingWaterbend {4}: Draw a card, then discard a card. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)- $1.00
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Forecasting Fortune Teller
When this creature enters, create a Clue token. (It's an artifact with '{2}, Sacrifice this token: Draw a card.')- $1.00
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