Brothers' War Singles
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Wondrous Crucible (Extended Art)
Permanents you control have ward {2}. At the beginning of your end step, mill two cards, then exile a nonland card at random from your graveyard. Copy it. You may cast the copy without paying its mana cost. (A copy of a permanent spell...- $4.00
- $4.00
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Woodcaller Automaton
Prototype {2}{G}{G} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) When Woodcaller Automaton enters, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base...- $1.00
- $1.00
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Woodcaller Automaton (Extended Art)
Prototype {2}{G}{G} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) When this creature enters, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base...- $1.00
- $1.00
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Workshop Elders
Artifact creatures you control have flying. At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it.- $1.00
- $1.00
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Wreck Hunter
Flash When this creature enters, choose target player. You create a tapped Powerstone token for each nonland card in that player's graveyard that was put there from the battlefield this turn. (It's an artifact with "{T}: Add {C}. This mana can't be spent to...- $1.00
- $1.00
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Wreck Hunter (Extended Art)
Flash When this creature enters, choose target player. You create a tapped Powerstone token for each nonland card in that player's graveyard that was put there from the battlefield this turn. (It's an artifact with "{T}: Add {C}. This mana can't be spent to...- $1.00
- $1.00
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Yotian Dissident
Whenever an artifact you control enters, put a +1/+1 counter on target creature you control.- $1.00
- $1.00
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Yotian Frontliner
Whenever this creature attacks, another target creature you control gets +1/+1 until end of turn. Unearth {W} ({W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would...- $1.00
- $1.00
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Zephyr Sentinel
Flash Flying When this creature enters, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on this creature.- $1.00
- $1.00
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