Commander Legends Singles
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Wind-Scarred Crag
This land enters tapped.When this land enters, you gain 1 life.{T}: Add {R} or {W}.- $1.00
- $1.00
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- per
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Vivid Grove
This land enters tapped with two charge counters on it.{T}: Add {G}.{T}, Remove a charge counter from this land: Add one mana of any color.- $1.00
- $1.00
- Unit price
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Vivid Creek
This land enters tapped with two charge counters on it.{T}: Add {U}.{T}, Remove a charge counter from this land: Add one mana of any color.- $1.00
- $1.00
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Transguild Promenade
This land enters tapped.When this land enters, sacrifice it unless you pay {1}.{T}: Add one mana of any color.- $1.00
- $1.00
- Unit price
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Thornwood Falls
This land enters tapped.When this land enters, you gain 1 life.{T}: Add {G} or {U}.- $1.00
- $1.00
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Sunhome, Fortress of the Legion
{T}: Add {C}.{2}{R}{W}, {T}: Target creature gains double strike until end of turn.- $1.00
- $1.00
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Slayers' Stronghold
{T}: Add {C}.{R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.- $2.00
- $2.00
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Simic Growth Chamber
This land enters tapped.When this land enters, return a land you control to its owner's hand.{T}: Add {G}{U}.- $2.00
- $2.00
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Secluded Steppe
This land enters tapped.{T}: Add {W}.Cycling {W} ({W}, Discard this card: Draw a card.)- $1.00
- $1.00
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Rogue's Passage
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.- $2.00
- $2.00
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Myriad Landscape
This land enters tapped.{T}: Add {C}.{2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.- $2.00
- $2.00
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Memorial to War
This land enters tapped.{T}: Add {R}.{4}{R}, {T}, Sacrifice this land: Destroy target land.- $1.00
- $1.00
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Memorial to Genius
This land enters tapped.{T}: Add {U}.{4}{U}, {T}, Sacrifice this land: Draw two cards.- $1.00
- $1.00
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Jungle Basin
This land enters tapped.When this land enters, sacrifice it unless you return an untapped Forest you control to its owner's hand.{T}: Add {C}{G}.- $2.00
- $2.00
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Forgotten Cave
This land enters tapped.{T}: Add {R}.Cycling {R} ({R}, Discard this card: Draw a card.)- $1.00
- $1.00
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Evolving Wilds
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.- $1.00
- $1.00
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Encroaching Wastes
{T}: Add {C}.{4}, {T}, Sacrifice this land: Destroy target nonbasic land.- $1.00
- $1.00
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Coral Atoll
This land enters tapped.When this land enters, sacrifice it unless you return an untapped Island you control to its owner's hand.{T}: Add {C}{U}.- $2.00
- $2.00
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Boros Garrison
This land enters tapped.When this land enters, return a land you control to its owner's hand.{T}: Add {R}{W}.- $1.00
- $1.00
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Blighted Woodland
{T}: Add {C}.{3}{G}, {T}, Sacrifice this land: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.- $1.00
- $1.00
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Sword of Vengeance
Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.Equip {3}- $3.00
- $3.00
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Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.)Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)- $6.00
- $6.00
- Unit price
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Sunforger
Equipped creature gets +4/+0.{R}{W}, Unattach this Equipment: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle.Equip {3}- $8.00
- $8.00
- Unit price
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