Core Set 2020 Singles
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Moorland Inquisitor
{2}{W}: This creature gains first strike until end of turn. (It deals combat damage before creatures without first strike.)- $1.00
- $1.00
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Rule of Law
Each player can't cast more than one spell each turn.- from $1.00
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Sephara, Sky's Blade
You may pay {W} and tap four untapped creatures you control with flying rather than pay this spell's mana cost. Flying, lifelink Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)- from $6.00
- from $6.00
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Squad Captain
Vigilance (Attacking doesn't cause this creature to tap.) This creature enters with a +1/+1 counter on it for each other creature you control.- $1.00
- $1.00
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Starfield Mystic
Enchantment spells you cast cost {1} less to cast. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on this creature.- from $1.00
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Steadfast Sentry
Vigilance (Attacking doesn't cause this creature to tap.) When this creature dies, put a +1/+1 counter on target creature you control.- $1.00
- $1.00
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Aether Gust
Choose target spell or permanent that's red or green. Its owner puts it on their choice of the top or bottom of their library.- from $1.00
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Agent of Treachery
When this creature enters, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.- from $9.00
- from $9.00
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Anticipate
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.- $1.00
- $1.00
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Atemsis, All-Seeing
Flying {2}{U}, {T}: Draw two cards, then discard a card. Whenever Atemsis deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game.- from $1.00
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Boreal Elemental
Flying Spells your opponents cast that target this creature cost {2} more to cast.- $1.00
- $1.00
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Brineborn Cutthroat
Flash (You may cast this spell any time you could cast an instant.) Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on this creature.- $1.00
- $1.00
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Captivating Gyre
Return up to three target creatures to their owners' hands.- $1.00
- $1.00
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Cavalier of Gales
Flying When this creature enters, draw three cards, then put two cards from your hand on top of your library in any order. When this creature dies, shuffle it into its owner's library, then scry 2. (Look at the top two cards of your...- from $6.00
- from $6.00
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Cerulean Drake
Flying Protection from red (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything red.) Sacrifice this creature: Counter target spell that targets you.- $1.00
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Drawn from Dreams
Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order.- $1.00
- $1.00
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Dungeon Geists
Flying When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control this creature.- $1.00
- $1.00
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Faerie Miscreant
Flying When this creature enters, if you control another creature named Faerie Miscreant, draw a card.- from $1.00
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Flood of Tears
Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.- from $3.00
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