Core Set 2020 Singles
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Agent of Treachery
When this creature enters, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.- from $9.00
- from $9.00
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Aether Gust
Choose target spell or permanent that's red or green. Its owner puts it on their choice of the top or bottom of their library.- from $1.00
- from $1.00
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Steadfast Sentry
Vigilance (Attacking doesn't cause this creature to tap.) When this creature dies, put a +1/+1 counter on target creature you control.- $1.00
- $1.00
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Starfield Mystic
Enchantment spells you cast cost {1} less to cast. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on this creature.- from $1.00
- from $1.00
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Squad Captain
Vigilance (Attacking doesn't cause this creature to tap.) This creature enters with a +1/+1 counter on it for each other creature you control.- $1.00
- $1.00
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Sephara, Sky's Blade
You may pay {W} and tap four untapped creatures you control with flying rather than pay this spell's mana cost. Flying, lifelink Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)- from $6.00
- from $6.00
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Rule of Law
Each player can't cast more than one spell each turn.- from $1.00
- from $1.00
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Moorland Inquisitor
{2}{W}: This creature gains first strike until end of turn. (It deals combat damage before creatures without first strike.)- $1.00
- $1.00
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Moment of Heroism
Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)- $1.00
- $1.00
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Master Splicer
When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token. Golems you control get +1/+1.- $1.00
- $1.00
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Loxodon Lifechanter
When this creature enters, you may have your life total become the total toughness of creatures you control. {5}{W}: This creature gets +X/+X until end of turn, where X is your life total.- $1.00
- $1.00
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Leyline of Sanctity
If this card is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities your opponents control.)- from $1.00
- from $1.00
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Inspiring Captain
When this creature enters, creatures you control get +1/+1 until end of turn.- $1.00
- $1.00
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Herald of the Sun
Flying {3}{W}: Put a +1/+1 counter on another target creature with flying.- $1.00
- $1.00
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Hanged Executioner
Flying When this creature enters, create a 1/1 white Spirit creature token with flying. {3}{W}, Exile this creature: Exile target creature.- from $1.00
- from $1.00
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Griffin Sentinel
Flying Vigilance (Attacking doesn't cause this creature to tap.)- $1.00
- $1.00
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Griffin Protector
Flying Whenever another creature you control enters, this creature gets +1/+1 until end of turn.- $1.00
- $1.00
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Gods Willing
Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Scry 1.- $1.00
- $1.00
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Glaring Aegis
Enchant creature When this Aura enters, tap target creature an opponent controls. Enchanted creature gets +1/+3.- $1.00
- $1.00
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Gauntlets of Light
Enchant creature Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. Enchanted creature has "{2}{W}: Untap this creature."- from $1.00
- from $1.00
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Fencing Ace
Double strike (This creature deals both first-strike and regular combat damage.)- $1.00
- $1.00
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Eternal Isolation
Put target creature with power 4 or greater on the bottom of its owner's library.- $1.00
- $1.00
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