Dominaria Remastered Singles
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Zur the Enchanter
Flying Whenever Zur attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.- from $3.00
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Tiana, Ship's Caretaker
Flying, first strike Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.- $1.00
- $1.00
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Tatyova, Benthic Druid (Retro Frame)
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.- from $1.00
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Spiritmonger
Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature. {B}: Regenerate this creature. {G}: This creature becomes the color of your choice until end of turn.- from $1.00
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Spinal Embrace
Cast this spell only during combat. Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.- $1.00
- $1.00
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Sol'kanar the Swamp King
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever a player casts a black spell, you gain 1 life.- $1.00
- $1.00
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Sawtooth Loon
Flying When this creature enters, return a white or blue creature you control to its owner's hand. When this creature enters, draw two cards, then put two cards from your hand on the bottom of your library.- $1.00
- $1.00
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Rith, the Awakener
Flying Whenever Rith deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.- $1.00
- $1.00
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Recoil
Return target permanent to its owner's hand. Then that player discards a card.- $1.00
- $1.00
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Radha, Heir to Keld
Whenever Radha attacks, you may add {R}{R}. {T}: Add {G}.- $1.00
- $1.00
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Quicksilver Dagger
Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target player or planeswalker. You draw a card."- $1.00
- $1.00
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Pyre Zombie
At the beginning of your upkeep, if this card is in your graveyard, you may pay {1}{B}{B}. If you do, return it to your hand. {1}{R}{R}, Sacrifice this creature: It deals 2 damage to any target.- $1.00
- $1.00
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Phantom Nishoba
Trample This creature enters with seven +1/+1 counters on it. Whenever this creature deals damage, you gain that much life. If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.- from $2.00
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Mystic Enforcer
Protection from black Threshold — As long as seven or more cards are in your graveyard, this creature gets +3/+3 and has flying.- from $1.00
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Hunting Grounds
Threshold — As long as seven or more cards are in your graveyard, this enchantment has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."- $3.00
- $3.00
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Gerrard's Verdict
Target player discards two cards. You gain 3 life for each land card discarded this way.- from $1.00
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Dralnu's Crusade
All Goblins get +1/+1. All Goblins are black and are Zombies in addition to their other creature types.- $1.00
- $1.00
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Decimate
Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)- $1.00
- $1.00
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Arcades Sabboth
Flying At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}. Each untapped creature you control gets +0/+2 as long as it's not attacking. {W}: Arcades Sabboth gets +0/+1 until end of turn.- from $1.00
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Worldly Tutor
Search your library for a creature card, reveal it, then shuffle and put the card on top.- from $39.00
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Wild Growth
Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.- from $2.00
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Wild Dogs
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of this creature. Cycling {2} ({2}, Discard this card: Draw a card.)- $1.00
- $1.00
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Sylvan Library
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.- from $52.00
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Squirrel Nest
Enchant land Enchanted land has "{T}: Create a 1/1 green Squirrel creature token."- $1.00
- $1.00
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Saproling Symbiosis
You may cast this spell as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Create a 1/1 green Saproling creature token for each creature you control.- from $3.00
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Nut Collector
At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token. Threshold — All Squirrels get +2/+2 as long as seven or more cards are in your graveyard.- from $4.00
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Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.- from $6.00
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