Dominaria Remastered Singles
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Windborn Muse
Flying Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.- $2.00
- $2.00
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Whitemane Lion
Flash When this creature enters, return a creature you control to its owner's hand.- $1.00
- $1.00
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Test of Endurance
At the beginning of your upkeep, if you have 50 or more life, you win the game.- from $8.00
- from $8.00
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Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.- from $5.00
- from $5.00
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Spirit Link
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Whenever enchanted creature deals damage, you gain that much life.- $2.00
- $2.00
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Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy. Flashback {4}{W} (You may cast this...- from $3.00
- from $3.00
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Serra Avatar
Serra Avatar's power and toughness are each equal to your life total. When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.- $2.00
- $2.00
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Serra Angel
Flying Vigilance (Attacking doesn't cause this creature to tap.)- from $1.00
- from $1.00
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Renewed Faith
You gain 6 life. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle this card, you may gain 2 life.- $1.00
- $1.00
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Momentary Blink
Exile target creature you control, then return it to the battlefield under its owner's control. Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)- from $1.00
- from $1.00
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Mesa Enchantress
Whenever you cast an enchantment spell, you may draw a card.- from $2.00
- from $2.00
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Lyra Dawnbringer
Flying First strike (This creature deals combat damage before creatures without first strike.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Other Angels you control get +1/+1 and have lifelink.- from $5.00
- from $5.00
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Lieutenant Kirtar
Flying {1}{W}, Sacrifice Lieutenant Kirtar: Exile target attacking creature.- $1.00
- $1.00
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Glory
Flying {2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if this card is in your graveyard.- from $2.00
- from $2.00
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Enlightened Tutor
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.- from $52.00
- from $52.00
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Divine Sacrament
White creatures get +1/+1. Threshold — White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard.- $1.00
- $1.00
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Woodland Cemetery
This land enters tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.- from $2.00
- from $2.00
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Treva's Ruins
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {G}, {W}, or {U}.- from $1.00
- from $1.00
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Terminal Moraine
{T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.- $1.00
- $1.00
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Sulfur Falls
This land enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.- from $1.00
- from $1.00
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Smoldering Crater
This land enters tapped. {T}: Add {R}. Cycling {2} ({2}, Discard this card: Draw a card.)- $1.00
- $1.00
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Slippery Karst
This land enters tapped. {T}: Add {G}. Cycling {2} ({2}, Discard this card: Draw a card.)- $1.00
- $1.00
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Rith's Grove
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {R}, {G}, or {W}.- $1.00
- $1.00
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Remote Isle
This land enters tapped. {T}: Add {U}. Cycling {2} ({2}, Discard this card: Draw a card.)- from $1.00
- from $1.00
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Polluted Mire
This land enters tapped. {T}: Add {B}. Cycling {2} ({2}, Discard this card: Draw a card.)- $1.00
- $1.00
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Nantuko Monastery
{T}: Add {C}. Threshold — {G}{W}: This land becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if seven or more cards are in your graveyard.- $1.00
- $1.00
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Mishra's Factory
{T}: Add {C}. {1}: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn.- from $1.00
- from $1.00
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