Foundations Jumpstart Singles
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Archon of Falling Stars
FlyingWhen this creature dies, you may return target enchantment card from your graveyard to the battlefield."The archon fell like a star from the sky, meeting the rising sun at the horizon's edge." —*The Cosmogony*- $1.00
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Angelic Gift
Enchant creatureWhen this Aura enters, draw a card.Enchanted creature has flying."Zendikar will triumph this day, and our armies will fly with angels."- $1.00
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Angelic Cub
Whenever this creature becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.As long as this creature has three or more +1/+1 counters on it, it has flying.- $1.00
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Angel of Mercy
FlyingWhen this creature enters, you gain 3 life.Every tear shed is a drop of immortality.- $1.00
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Ancestral Blade
When this Equipment enters, create a 1/1 white Soldier creature token, then attach this Equipment to it.Equipped creature gets +1/+1.Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)- $1.00
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Akroan Skyguard
FlyingHeroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature."Trust me. When you have earned a god's favor, you'll know."- $1.00
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Ajani's Pridemate
Whenever you gain life, put a +1/+1 counter on this creature."When one of us prospers, the pride prospers." —Jazal Goldmane- $1.00
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Terramorphic Expanse
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.The Conflux crashed together far-flung continents, like ships colliding in a storm.- $1.00
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Ghitu Encampment
This land enters tapped.{T}: Add {R}.{1}{R}: This land becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)- $1.00
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Ash Barrens
{T}: Add {C}.Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)"You should have granted us an audience. Instead, you now reign over a kingdom of ruins." —Sarkhan, the Dragonspeaker- $1.00
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Leonin Scimitar
Equipped creature gets +1/+1.Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"Our enemies may be more metal than flesh. Good reason to wield a blade that will cut either."- $1.00
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Chromatic Lantern
Lands you control have "{T}: Add one mana of any color."{T}: Add one mana of any color.The beacon shone over the city, its lights a message to every traveler: whoever you are, you belong here.- $4.00
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Undercellar Myconid
Whenever this creature enters or dies, create a 1/1 green Saproling creature token.{T}: Add one mana of any color."Granted, we were trying to make perfume, but I'd still say the experiment was a success!" —George, underground alchemist- $2.00
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Gift of the Gargantuan
Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.To Alara's Wild...- $1.00
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Elvish Visionary
When this creature enters, draw a card."If you cling to the safety of the roots, you'll never climb high enough to see through the canopy."- $1.00
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Biogenic Upgrade
Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures."Our state-of-the-art laboratories have been stripped of bothersome safety measures." —Radula, Simic biomancer- $1.00
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Volley Veteran
When this creature enters, it deals damage to target creature an opponent controls equal to the number of Goblins you control.They didn't fire in unison, nor in the same direction. Most didn't even use arrows. Somehow it worked perfectly.- $1.00
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Seize the Spoils
As an additional cost to cast this spell, discard a card.Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")Slibbo was tired of following Korvold's draconian library rules.- $1.00
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Krenko's Command
Create two 1/1 red Goblin creature tokens.Krenko's hirelings are unflinchingly loyal.- $1.00
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Kiln Fiend
Whenever you cast an instant or sorcery spell, this creature gets +3/+0 until end of turn.Born of fire yet not immune to it, the fiend lashes out in mindless rage, spurred by constant agony.- $1.00
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Guttersnipe
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent."Your steel fails you, surface-dweller. Perhaps I will reforge the fragments into something less embarrassing."- $2.00
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Goblin Smuggler
Haste (This creature can attack and {T} as soon as it comes under your control.){T}: Another target creature with power 2 or less can't be blocked this turn."No one here but us empty barrels!"- $1.00
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Goblin Fireslinger
{T}: This creature deals 1 damage to target player or planeswalker.The explorers didn't understand the lone sentry's jabbering, but they offered gold for passage. The counteroffer was a face full of molten rock.- $1.00
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Fathom Fleet Firebrand
{1}{R}: This creature gets +1/+0 until end of turn.As her pulse quickened, the snakes on her arms flared and writhed, eager to sink their fangs into the coming fray.- $1.00
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Destructive Digger
{3}, {T}, Sacrifice an artifact or land: Draw a card."Depending what's behind that boulder, we're either about to be very rich or very disintegrated."- $1.00
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Charmbreaker Devils
At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.Whenever you cast an instant or sorcery spell, this creature gets +4/+0 until end of turn.- $1.00
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Blood Feud
Target creature fights another target creature. (Each deals damage equal to its power to the other.)No wedding between rival vampire dynasties is complete without a few attempted murders at the reception.- $1.00
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Battle-Rattle Shaman
At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.The staff flared and rattled erratically, every twirl driving the wolf to greater heights of rage.- $1.00
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Battle Cry Goblin
{1}{R}: Goblins you control get +1/+0 and gain haste until end of turn.Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking.- $1.00
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Thieves' Tools
When this Equipment enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")Equipped creature can't be blocked as long as its power is 3 or less.Equip {2} ({2}: Attach to target creature you control. Equip...- $1.00
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