Gatecrash Singles
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Verdant Haven
Enchant land When this Aura enters, you gain 2 life. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.- $1.00
- $1.00
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Sylvan Primordial
Reach When this creature enters, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.- from $2.00
- from $2.00
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Spire Tracer
This creature can't be blocked except by creatures with flying or reach.- $1.00
- $1.00
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Slaughterhorn
Bloodrush — {G}, Discard this card: Target attacking creature gets +3/+2 until end of turn.- $1.00
- $1.00
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Skarrg Goliath
Trample Bloodrush — {5}{G}{G}, Discard this card: Target attacking creature gets +9/+9 and gains trample until end of turn.- $1.00
- $1.00
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Serene Remembrance
Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries.- $1.00
- $1.00
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Scab-Clan Charger
Bloodrush — {1}{G}, Discard this card: Target attacking creature gets +2/+4 until end of turn.- $1.00
- $1.00
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Rust Scarab
Whenever this creature becomes blocked, you may destroy target artifact or enchantment defending player controls.- $1.00
- $1.00
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Predator's Rapport
Choose target creature you control. You gain life equal to that creature's power plus its toughness.- from $1.00
- from $1.00
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Ooze Flux
{1}{G}, Remove one or more +1/+1 counters from among creatures you control: Create an X/X green Ooze creature token, where X is the number of +1/+1 counters removed this way.- from $1.00
- from $1.00
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Hindervines
Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.- $1.00
- $1.00
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Giant Adephage
Trample Whenever this creature deals combat damage to a player, create a token that's a copy of this creature.- from $3.00
- from $3.00
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Forced Adaptation
Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.- from $1.00
- from $1.00
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Experiment One
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Remove two +1/+1 counters from this creature: Regenerate it. (The next time this creature would be destroyed this turn,...- from $1.00
- from $1.00
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Disciple of the Old Ways
{R}: This creature gains first strike until end of turn.- $1.00
- $1.00
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Crowned Ceratok
Trample Each creature you control with a +1/+1 counter on it has trample.- $1.00
- $1.00
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Crocanura
Reach (This creature can block creatures with flying.) Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)- from $1.00
- from $1.00
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Burst of Strength
Put a +1/+1 counter on target creature and untap it.- from $1.00
- from $1.00
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Adaptive Snapjaw
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)- $1.00
- $1.00
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Wrecking Ogre
Double strike Bloodrush — {3}{R}{R}, Discard this card: Target attacking creature gets +3/+3 and gains double strike until end of turn.- $1.00
- $1.00
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Warmind Infantry
Battalion — Whenever this creature and at least two other creatures attack, this creature gets +2/+0 until end of turn.- $1.00
- $1.00
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Viashino Shanktail
First strike Bloodrush — {2}{R}, Discard this card: Target attacking creature gets +3/+1 and gains first strike until end of turn.- $1.00
- $1.00
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Towering Thunderfist
{W}: This creature gains vigilance until end of turn.- $1.00
- $1.00
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Tin Street Market
Enchant land Enchanted land has "{T}, Discard a card: Draw a card."- $1.00
- $1.00
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Structural Collapse
Target player sacrifices an artifact and a land of their choice. Structural Collapse deals 2 damage to that player.- $1.00
- $1.00
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Skullcrack
Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.- from $1.00
- from $1.00
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Skinbrand Goblin
Bloodrush — {R}, Discard this card: Target attacking creature gets +2/+1 until end of turn.- $1.00
- $1.00
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Scorchwalker
Bloodrush — {1}{R}{R}, Discard this card: Target attacking creature gets +5/+1 until end of turn.- $1.00
- $1.00
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Ripscale Predator
Menace (This creature can't be blocked except by two or more creatures.)- $1.00
- $1.00
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Mugging
Mugging deals 2 damage to target creature. That creature can't block this turn.- $1.00
- $1.00
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