Invasion Singles
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Vile Consumption
All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."- from $17.00
- from $17.00
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Vicious Kavu
Whenever this creature attacks, it gets +2/+0 until end of turn.- from $1.00
- from $1.00
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Tsabo Tavoc
First strike, protection from legendary creatures {B}{B}, {T}: Destroy target legendary creature. It can't be regenerated.- from $2.00
- from $2.00
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Treva, the Renewer
Flying Whenever Treva deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color.- from $3.00
- from $3.00
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Teferi's Moat
As this enchantment enters, choose a color. Creatures of the chosen color without flying can't attack you.- from $3.00
- from $3.00
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Stalking Assassin
{3}{U}, {T}: Tap target creature. {3}{B}, {T}: Destroy target tapped creature.- from $1.00
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Spinal Embrace
Cast this spell only during combat. Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.- from $1.00
- from $1.00
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Smoldering Tar
At the beginning of your upkeep, target player loses 1 life. Sacrifice this enchantment: It deals 4 damage to target creature. Activate only as a sorcery.- from $1.00
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Slinking Serpent
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)- from $1.00
- from $1.00
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Sleeper's Robe
Enchant creature Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) Whenever enchanted creature deals combat damage to an opponent, you may draw a card.- from $2.00
- from $2.00
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Simoon
Simoon deals 1 damage to each creature target opponent controls.- from $1.00
- from $1.00
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Seer's Vision
Your opponents play with their hands revealed. Sacrifice this enchantment: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.- from $1.00
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Samite Archer
{T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: This creature deals 1 damage to any target.- from $1.00
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Rith, the Awakener
Flying Whenever Rith deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.- from $6.00
- from $6.00
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Reviving Vapors
Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's mana value. Put all other cards revealed this way into your graveyard.- from $1.00
- from $1.00
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Recoil
Return target permanent to its owner's hand. Then that player discards a card.- from $1.00
- from $1.00
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Reckless Assault
{1}, Pay 2 life: This enchantment deals 1 damage to any target.- from $1.00
- from $1.00
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Pyre Zombie
At the beginning of your upkeep, if this card is in your graveyard, you may pay {1}{B}{B}. If you do, return it to your hand. {1}{R}{R}, Sacrifice this creature: It deals 2 damage to any target.- from $2.00
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Plague Spores
Destroy target nonblack creature and target land. They can't be regenerated.- from $1.00
- from $1.00
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Overabundance
Whenever a player taps a land for mana, that player adds one mana of any type that land produced, and this enchantment deals 1 damage to the player.- from $13.00
- from $13.00
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Ordered Migration
Domain — Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control.- from $1.00
- from $1.00
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Noble Panther
{1}: This creature gains first strike until end of turn.- from $1.00
- from $1.00
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Meteor Storm
{2}{R}{G}, Discard two cards at random: This enchantment deals 4 damage to any target.- from $1.00
- from $1.00
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