Invasion Singles
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Spite // Malice
**Spite** Counter target noncreature spell. **Malice** Destroy target nonblack creature. It can't be regenerated.- from $1.00
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Stand // Deliver
**Stand** Prevent the next 2 damage that would be dealt to target creature this turn. **Deliver** Return target permanent to its owner's hand.- from $1.00
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Yavimaya Kavu
Yavimaya Kavu's power is equal to the number of red creatures on the battlefield. Yavimaya Kavu's toughness is equal to the number of green creatures on the battlefield.- from $1.00
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Wings of Hope
Enchant creature Enchanted creature gets +1/+3 and has flying.- from $1.00
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Voracious Cobra
First strike Whenever this creature deals combat damage to a creature, destroy that creature.- from $1.00
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Void
Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.- from $2.00
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Vile Consumption
All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."- from $10.00
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Vicious Kavu
Whenever this creature attacks, it gets +2/+0 until end of turn.- from $1.00
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Tsabo Tavoc
First strike, protection from legendary creatures {B}{B}, {T}: Destroy target legendary creature. It can't be regenerated.- from $2.00
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Treva, the Renewer
Flying Whenever Treva deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color.- from $2.00
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Teferi's Moat
As this enchantment enters, choose a color. Creatures of the chosen color without flying can't attack you.- from $2.00
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Stalking Assassin
{3}{U}, {T}: Tap target creature. {3}{B}, {T}: Destroy target tapped creature.- from $1.00
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Spinal Embrace
Cast this spell only during combat. Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.- from $1.00
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Smoldering Tar
At the beginning of your upkeep, target player loses 1 life. Sacrifice this enchantment: It deals 4 damage to target creature. Activate only as a sorcery.- from $1.00
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Slinking Serpent
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)- from $1.00
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Sleeper's Robe
Enchant creature Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) Whenever enchanted creature deals combat damage to an opponent, you may draw a card.- from $2.00
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Simoon
Simoon deals 1 damage to each creature target opponent controls.- from $1.00
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Seer's Vision
Your opponents play with their hands revealed. Sacrifice this enchantment: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.- from $1.00
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Samite Archer
{T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: This creature deals 1 damage to any target.- from $1.00
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Rith, the Awakener
Flying Whenever Rith deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.- from $3.00
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Reviving Vapors
Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's mana value. Put all other cards revealed this way into your graveyard.- from $1.00
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Recoil
Return target permanent to its owner's hand. Then that player discards a card.- from $1.00
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Reckless Assault
{1}, Pay 2 life: This enchantment deals 1 damage to any target.- from $1.00
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