Ixalan Singles
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Depths of Desire
Return target creature to its owner's hand. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")- $1.00
- $1.00
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Deeproot Waters
Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)- from $1.00
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Deadeye Quartermaster
When this creature enters, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle.- from $1.00
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Daring Saboteur
{2}{U}: This creature can't be blocked this turn. Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.- $1.00
- $1.00
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Chart a Course
Draw two cards. Then discard a card unless you attacked this turn.- from $1.00
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Arcane Adaptation
As this enchantment enters, choose a creature type. Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.- from $6.00
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Wakening Sun's Avatar
When this creature enters, if you cast it from your hand, destroy all non-Dinosaur creatures.- from $2.00
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Vampire's Zeal
Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.- $1.00
- $1.00
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Tocatli Honor Guard
Creatures entering don't cause abilities to trigger.- from $1.00
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Territorial Hammerskull
Whenever this creature attacks, tap target creature an opponent controls.- from $1.00
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Sunrise Seeker
Vigilance When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)- $1.00
- $1.00
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Steadfast Armasaur
Vigilance {1}{W}, {T}: This creature deals damage equal to its toughness to target creature blocking or blocked by it.- $1.00
- $1.00
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Slash of Talons
Slash of Talons deals 2 damage to target attacking or blocking creature.- $1.00
- $1.00
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Sheltering Light
Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)- from $1.00
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Settle the Wreckage
Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.- from $6.00
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Rallying Roar
Creatures you control get +1/+1 until end of turn. Untap them.- $1.00
- $1.00
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Queen's Commission
Create two 1/1 white Vampire creature tokens with lifelink.- $1.00
- $1.00
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Pterodon Knight
This creature has flying as long as you control a Dinosaur.- $1.00
- $1.00
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Priest of the Wakening Sun
At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life. {3}{W}{W}, Sacrifice this creature: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.- $1.00
- $1.00
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Pious Interdiction
Enchant creature When this Aura enters, you gain 2 life. Enchanted creature can't attack or block.- $1.00
- $1.00
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Paladin of the Bloodstained
When this creature enters, create a 1/1 white Vampire creature token with lifelink.- $1.00
- $1.00
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Mavren Fein, Dusk Apostle
Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink.- from $2.00
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Legion's Landing // Adanto, the First Fort
**Legion's Landing** When Legion's Landing enters, create a 1/1 white Vampire creature token with lifelink. When you attack with three or more creatures, transform Legion's Landing. **Adanto, the First Fort** (Transforms from Legion's Landing.) {T}: Add {W}. {2}{W}, {T}: Create a 1/1 white Vampire...- from $6.00
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