Magic 2010 Singles
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Platinum Angel
Flying You can't lose the game and your opponents can't win the game.- from $16.00
- from $16.00
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Pithing Needle
As this artifact enters, choose a card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.- from $2.00
- from $2.00
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Mirror of Fate
{T}, Sacrifice this artifact: Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library.- from $1.00
- from $1.00
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Magebane Armor
Equipped creature gets +2/+4 and loses flying. Prevent all noncombat damage that would be dealt to equipped creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)- from $2.00
- from $2.00
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Howling Mine
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.- from $12.00
- from $12.00
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Gorgon Flail
Equipped creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)- from $1.00
- from $1.00
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Demon's Horn
Whenever a player casts a black spell, you may gain 1 life.- from $1.00
- from $1.00
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Darksteel Colossus
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Indestructible (Damage and effects that say "destroy" don't destroy this creature.) If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into...- from $6.00
- from $6.00
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Coat of Arms
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)- from $29.00
- from $29.00
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Angel's Feather
Whenever a player casts a white spell, you may gain 1 life.- $1.00
- $1.00
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Stampeding Rhino
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)- $1.00
- $1.00
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Regenerate
Regenerate target creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)- from $1.00
- from $1.00
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Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.- from $2.00
- from $2.00
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Protean Hydra
This creature enters with X +1/+1 counters on it. If damage would be dealt to this creature, prevent that damage and remove that many +1/+1 counters from it. Whenever a +1/+1 counter is removed from this creature, put two +1/+1 counters on it at...- from $10.00
- from $10.00
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Prized Unicorn
All creatures able to block this creature do so.- from $1.00
- from $1.00
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Overrun
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)- from $1.00
- from $1.00
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Nature's Spiral
Return target permanent card from your graveyard to your hand.- $1.00
- $1.00
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Mold Adder
Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on this creature.- from $1.00
- from $1.00
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Mist Leopard
Shroud (This creature can't be the target of spells or abilities.)- $1.00
- $1.00
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Master of the Wild Hunt
At the beginning of your upkeep, create a 2/2 green Wolf creature token. {T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided...- from $5.00
- from $5.00
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Lurking Predators
Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.- from $30.00
- from $30.00
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