Magic 2014 Singles
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Strionic Resonator
{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")Its tines cannot be rung by mere physical force. Only magic of great power can start its eldritch resonance.- from $15.00
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Staff of the Wild Magus
Whenever you cast a green spell or a Forest you control enters, you gain 1 life.A symbol of ferocity in oppressive times.- $1.00
- $1.00
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Staff of the Sun Magus
Whenever you cast a white spell or a Plains you control enters, you gain 1 life.A symbol of conviction in uncertain times.- from $1.00
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Staff of the Mind Magus
Whenever you cast a blue spell or an Island you control enters, you gain 1 life.A symbol of sagacity in bewildering times.- from $1.00
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Staff of the Flame Magus
Whenever you cast a red spell or a Mountain you control enters, you gain 1 life.A symbol of passion in indifferent times.- $1.00
- $1.00
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Staff of the Death Magus
Whenever you cast a black spell or a Swamp you control enters, you gain 1 life.A symbol of ambition in ruthless times.- from $1.00
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Sliver Construct
Slivers destroy those who come close to the Skep, the central hive. Shards of torn metal litter the ground as a warning to any artificers inquisitive about the hive's inner workings.- from $1.00
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Rod of Ruin
{3}, {T}: This artifact deals 1 damage to any target.The good news is it's so simple a goblin could use it. The bad news is it's so simple a goblin could use it.- $1.00
- $1.00
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Ring of Three Wishes
This artifact enters with three wish counters on it.{5}, {T}, Remove a wish counter from this artifact: Search your library for a card, put that card into your hand, then shuffle.- from $8.00
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Ratchet Bomb
{T}: Put a charge counter on this artifact.{T}, Sacrifice this artifact: Destroy each nonland permanent with mana value equal to the number of charge counters on this artifact.- from $1.00
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Pyromancer's Gauntlet
If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.An inferno is just a gesture away.- from $1.00
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Millstone
{2}, {T}: Target player mills two cards.Minds, like mountains, are never so grand and mighty that they can't be reduced to dust.- $1.00
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Haunted Plate Mail
Equipped creature gets +4/+4.{0}: Until end of turn, this permanent becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures.Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)- $1.00
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Guardian of the Ages
Defender (This creature can't attack.)When a creature attacks you or a planeswalker you control, if this creature has defender, it loses defender and gains trample."At my feet, invasions end." —Statue inscription- $1.00
- $1.00
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Fireshrieker
Equipped creature has double strike. (It deals both first-strike and regular combat damage.)Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)- from $2.00
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Elixir of Immortality
{2}, {T}: You gain 5 life. Shuffle this artifact and your graveyard into their owner's library."Bottled life. Not as tasty as I'm used to, rather stale, but it has the same effect." —Baron Sengir- from $2.00
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Door of Destinies
As this artifact enters, choose a creature type.Whenever you cast a spell of the chosen type, put a charge counter on this artifact.Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.- from $16.00
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Darksteel Ingot
Indestructible (Effects that say "destroy" don't destroy this artifact.){T}: Add one mana of any color."It reflects the purity of Mirrodin-that-was." —Koth of the Hammer- from $1.00
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Darksteel Forge
Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.)- from $56.00
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Bubbling Cauldron
{1}, {T}, Sacrifice a creature: You gain 4 life.{1}, {T}, Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way.- from $1.00
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Accorder's Shield
Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)An Auriok shield is polished to a mirror finish even on the inside, enabling its bearer to watch foes...- from $1.00
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Woodborn Behemoth
As long as you control eight or more lands, this creature gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)- $1.00
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Witchstalker
Hexproof (This creature can't be the target of spells or abilities your opponents control.)Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on this creature.- $1.00
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Windstorm
Windstorm deals X damage to each creature with flying."We don't like interlopers and thieves cluttering our skies." —Dionus, elvish archdruid- $1.00
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Voracious Wurm
This creature enters with X +1/+1 counters on it, where X is the amount of life you've gained this turn.Shepherds in Kalonia know it's better to let sheep roam than have them be trapped when the wurms are feeding.- $1.00
- $1.00
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Verdant Haven
Enchant landWhen this Aura enters, you gain 2 life.Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.- $1.00
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Vastwood Hydra
This creature enters with X +1/+1 counters on it.When this creature dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on this creature among any number of creatures you control.- from $4.00
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Trollhide
Enchant creatureEnchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." (The next time the creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)- $1.00
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Sporemound
Landfall — Whenever a land you control enters, create a 1/1 green Saproling creature token."If you threaten its territory, it produces spores. Actually, no matter what you do, it produces spores." —Hadi Kasten, Calla Dale naturalist- from $1.00
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Scavenging Ooze
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.In nature, not a single bone or scrap of flesh goes to waste.- $2.00
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